Arma 3
Оценок: 139
KP Liberation Livonia
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop, Persistent
Scenario Map: Livonia, OtherMap
Meta: Dependency
Метки: Tag Review
Размер файла
Добавлен
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4.590 MB
26 июл. 2019 г. в 12:33
12 сен. 2020 г. в 0:40
Обновлений: 4 (просмотреть)
Для использования необходим дополнительный контент.

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KP Liberation Livonia

В 1 коллекции, созданной Wyqer
KP Liberation Missions
Предметов: 16
Описание
Version: 0.96.7a
Changelog and Wiki[github.com]

This mission is only a continued project based on the original, but most likely abandoned, mission from GreuhZbug[github.com].

OTHER MAPS:
Steam Workshop Collection

--- Overview ---
The area has fallen to the enemy, and it is up to you to take it back. Embark with your teammates on a persistent campaign that will span several weeks of real time to liberate all the major cities of the area.

- Experience a massive “Capture the Island” campaign involving a large range of different settlements across the entire area.
- Cooperate with up to 34 players, including a Commanding role, two fire-team squads, a medevac and a logistical support squad as well as AI recruits to fill the gaps.
- Purchase both infantry and vehicles (both ground and air) using three different types of physical resources; supplies, ammunition and fuel.
- Build the FOB of your dreams with an in-game "what you see is what you get" system.
- Play within an immersive engine that not only punishes you for civilian casualty but diversely reacts in turn.
- Combat aggressive and cunning hostile forces who react and adapt to your actions.
- Monitor and work alongside, or against, independent guerrilla forces.
- Learn that every window is a threat thanks to the custom urban combat AI.
- Accomplish meaningful secondary objectives that will benefit your progression.
- Never lose your progress with the built-in server-side save system.

-- Predefined Factions (can be changed easily in the config) --
Blufor (27): Livonia Defence Force
Opfor (1): CSAT
Resistance (0): FIA

-- Statistics --
Capitals: 6
Cities: 28
Military: 18
Factories: 23
Radiotower: 23
Total Sectors: 98

Official BI Forum Thread[forums.bistudio.com]

To have a look at the code, participate with pulls or if you want to report issues, you can visit the
GitHub Page[github.com]

You have questions, suggestions or need help? Click on the link below to talk to people who work with or on the mission:
KP Liberation Discord[discord.gg]

If you like the work and think it's worth a small donation, feel free to use the following link:
https://www.paypal.me/wyqer
Популярные обсуждения Просмотреть все (1)
0
21 сен. 2020 г. в 7:00
Reviving?
BroodJoker
Комментариев: 48
JER BEAR 4 июл. 2022 г. в 21:15 
does not let me load, just crashes everytime
Endet 22 сен. 2021 г. в 14:24 
To change factions, unpack the PBO.
Then go to kp_liberation_config.sqf

Scroll down to either BLUFOR or OPFOR preset, and there will be a list of numbers.

At the bottom of that list you will find 'KP_liberation_preset_(faction)' with a number after it. Change that number to the one you want.
GraveDigger 7 мая. 2021 г. в 13:21 
I build a Fuel Canister for 2 Fuel and placed it in the base.

I can't interact with it nor can I refuel a vehicle with it.
How does it work?
TweN 25 окт. 2019 г. в 9:28 
Ctrl+C Ctrl+V Ctrl+C Ctrl+V Ctrl+C Ctrl+V Ctrl+C Ctrl+V :steamsad:
Test Tube 13 окт. 2019 г. в 12:36 
Probably because the Russian faction is not at all fleshed out without mods. No tanks, no vehicles, no aircraft, no missile specialists, etc.
Apocalypse 13 окт. 2019 г. в 10:57 
Thank you for the conversion to Livionia!

Why the decision to fight against Chinese and not Russian?
qettyz 4 окт. 2019 г. в 8:43 
Awesome for COOP, thanks for this!
Rickoshay 18 сен. 2019 г. в 22:53 
Thanks for all your hard work. Is there a setting that determines the % completion end condition - some missions seem to end with 25-30% of towns still to be captured - I know it's a function of proportion of towns capped and number of strategic towns/bases left and radio towers etc but is there a way to force the end/win condition closer to 100% ?
RaptorX 26 авг. 2019 г. в 14:42 
Forget It. Friendly AI Superbad and Enemy AI Terminators!

Tested with VCOM 3.3 again, Terrible (Commands)

Problem with Local Host?!
Wyqer  [создатель] 15 авг. 2019 г. в 7:14 
You have to keep the style. As said, have a look at the Wiki and also read the comments in the files.