ARK: Survival Evolved

ARK: Survival Evolved

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Castles, Keeps, and Forts Remastered
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Content Types: Mod, Structures
Tamanho
Publicado em
Atualizado em
688.444 MB
25/jul./2019 às 9:48
6/jun./2021 às 21:56
14 notas de atualização (ver)

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Castles, Keeps, and Forts Remastered

Descrição


Mod ID:
1814953878
Publicly Released:
25/07/2019

This mod will work on any and all maps.

Server Hosting Provided By LogicServers - https://logicservers.com/?promo=CKF
Get a server today and use promo code CKF for 20% off!
[logicservers.com]

CKF_ASA Available Now! Click the image below!
[www.curseforge.com]







Structure Memory Optimizations
This mod is fully compatible with -structurememopts

Features
Over 200 versatile building parts
Multiple Cosmetic Variants
Stackable Foundations
Corner Pillars
Fully Paintable Parts and Regions
All engrams are now pre-added to CKFR masonry table
(You are not required to unlock the Engrams, This is done for you when opening the masonry table)
Enhanced Snapping
Vanilla Floor Sizes
Vanilla Snap Compatible
True no collision on placement.
Adobe Cooling on all parts

3 full structure tiers
-> Settler Tier = Wood equivalent
-> Villager Tier = Stone equivalent
-> Castle Tier = Metal equivalent

Each building part also features multiple cosmetic variations and all parts and variants are fully paintable.

-> Cosmetic Quick Change Tool to quickly change the look and style of your castle from a distance.
-> Foundations stack, step, and snap from ceilings for easy building on uneven terrain and bridging
-> Ceilings can become foundations via INI
-> Auto opening and closing doors
-> Foundation support radius increased from 2 to 3
-> This mod is 100% stackable and does not require priority

INI settings for GameUserSettings.ini
*These are not required unless you wish to change them from the defaults listed below;

[CKF_Config]
CeilingIsFoundation=false
DisableFoundationStacking=false
StackedFoundationHasFullHP=false
SettlerIsStone=false
SettlerIsMetal=false
SettlerIsTek=false
VillagerIsWood=false
VillagerIsMetal=false
VillagerIsTek=false
KeepIsWood=false
KeepIsStone=false
KeepIsTek=false
DisableAutomaticDoors=false
PickupWhenDamaged=false
DisablePickupDelayTimer=false
DisablePickup=false
StructureCraftingSpeed=1
StructureCookingSpeed=1

**If you are running CKF:R and CKF:SF both INI configs can be placed under the same header.
**Only one instance of each INI command line is needed


A more in-depth explanation of INI-settings and values can be found pinned to the discussion board.

Mod Summary

CKF has had a major overhaul, everything in this mod has been completely remade from scratch in order to bring you a much greater experience when using Castles, Keeps, and Forts. CKFR now uses Vanilla floor sizes and shapes for easier mixing with vanilla and other mod floors.

CKFR parts also use an enhanced snap system, walls now snap side to side, as do the roofs and even around corners, leading to a more enjoyable building experience, greater structural integrity and more ways for you to realise your epic builds.

All the parts in CKFR are fully paint-able with multiple colour regions, and multiple static mesh variants within the parts to provide even more customisation. All parts are designed to fall within the performance optimisation of vanilla parts, with models and materials made to be within vanilla spec.

At the request of many of users, this mod has also now been registered with the Beacon App to allow users to to more easily add this mods items to spawn beacons on their servers.

This mod contains building and construction parts, there are no decor items within the mod. If you wish to decorate your builds, there is a wide variety of existing decor mods available on the steam workshop such as Medieval Props, Eco Decor and RP decor. The decor items used in some of the user submitted build images above will be found within those decor mods.

CKF Team Members
ExileAcid - Developer
Gimilkhad - Extensive testing, influence upon the direction of the mod and feedback.
former;
eNc - Henrik - Extensive testing, influence upon the direction of the CKFR platform and feedback.

Mod Discord and Support
If you\'re having an issue you can\'t figure out or just want to hang out and maybe get some sneak previews of things to come, join our discord by clicking the image below :-)
[discord.gg]
https://discord.gg/NNc23xQ

Special Thanks to all who participated in the pre-release testing of this mod!
CKFR Community Volunteers;
Gimilkhad - Extensive and highly detailed bug reports, community tester
Nevcairiel - community tester
Aethyrea - community tester
Red Mustang - community tester

Server Hosting Provided By LogicServers - https://logicservers.com/?promo=CKF
Get a server today and use promo code CKF for 20% off!
[logicservers.com]

Search Meta Tags
Castle Fort Keep Building Construction NoClip No Clip No collision Pick up Pickup House Home Medieval Middle ages Dark Age Knight Custom Assets Gate Vertical Gate Portcullis Sliding Gate Sliding Door raising Gate Lowering Gate Advanced Architecture Mod Texture Material Change Swap Edit Foundation Foundations Stack Stackable compatible Gate Gates Walls Battle Battlements Crenel Crenels Merlon Merlons Defence Defensive Town village Structure Structures ancient historic history palace glass switchable selectable prison jail cell dungeon bars barred CKF CKFR


Discussões populares Ver todos (140)
408
14/ago./2024 às 7:27
AFIXADO: Servers running this mod
eNc | Henrik
333
22/jun./2024 às 1:33
AFIXADO: Suggestions
eNc | Henrik
181
22/out./2024 às 11:34
AFIXADO: Bug reports
ExileAcid
1.625 comentário(s)
DutchmanX 26/jul./2019 às 23:44 
oh ok sorry i must have missed it while skimming
Tino - StarCitizen 26/jul./2019 às 23:43 
why you are patch the folder view in the table out?
Kondor 26/jul./2019 às 21:24 
The best building mod getting even better? Alright! Voted for you in modding contest. Keep up the great work.
ExileAcid  [autor(a)] 26/jul./2019 às 20:32 
@blairbartlett
Great idea and I completely agree :)

@DutchmanX
yes, I did mention this in the info above, The lower tiers and crafting stations will be in the next planned content update :)
DutchmanX 26/jul./2019 às 20:21 
so i assume you plan on adding in the mill and stuff to this?
Blair-AlternateRealitiesStudio 26/jul./2019 às 20:10 
Fantastic, I love the original.

Might I suggest more lighting options? It is the one thing I feel the original is lacking.
Thalron 26/jul./2019 às 20:05 
The remastered version is looking great so far, already built a small castle to test it, and I'm really liking the capped wall pieces and accents, especially for making the roofs look more finished and nice! Can't wait to see more!
ItsMeTB 26/jul./2019 às 19:15 
Oh yeah true, i haven't been on the discord a while and have been waiting for something i can throw on a live server. I'm happy to see the day has come!
ExileAcid  [autor(a)] 26/jul./2019 às 19:14 
@ItsMeTB
This is the Release version, so yes, it is stable and out of testing, the test build was a separate mod ID to this one.
ItsMeTB 26/jul./2019 às 19:08 
Is this now stable for every day server builds or still in testing you think?