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This can be done by searching for the model itemnames listed in the bottom of the workshop page here, and then drag each model onto the heavy model via the animation set viewer, then you select the item in question and pull the 'Zero' slider all the way to the right. If there are no other issues, the models should just slide into place and move when the heavy does
(Though mouth-based ones won't move with the mouth if you're using HWM files, meaning you're either gonna need to move the appropriate mouth parts of the item via their flexes, or use a non-hwm model)