Sid Meier's Civilization V

Sid Meier's Civilization V

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Historical Religions Edit (BNW or GK)
   
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File Size
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2.374 MB
Sep 11, 2013 @ 9:06am
Oct 9, 2015 @ 5:06pm
18 Change Notes ( view )

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Historical Religions Edit (BNW or GK)

In 1 collection by Tomatekh
Tomatekh's Historical Religion Mods
17 items
Description
This is a stand-alone edit of my Historical Religions mod (you do not need to use the main mod to use this version), which can be found here: Historical Religions (BNW or GK). A version of the main mod which includes all of my various denomination packs in a single download can be found here: Historical Religions Complete (BNW & GK).

The main version of the mod adds 49 additional religions to the 13 included with the base game, for a total of 62. However, I know that a few people don’t like playing with so many additional religions. What this mod does is edit down the additional religions to only include religions which official civs have a preference for.

It adds 13 additional religions to the 13 included in the default game for a total of 26 religions in-game. All official in-game civs have been updated to have an appropriate historical religious preference.

For additional details please see the download page of the main Historical Religions mod, linked above.

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Note:
- This mod requires either the Brave New World or the Gods and Kings expansions.
- Updates to the mod will most likely break saved games. Do not update unless you are ready to start a new game.

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Modders, please see this link[forums.civfanatics.com] for instructions on how to include internal support for this mod within your civilization mods.

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Default Religions:
- Buddhism (Siam)
- Catholicism (France, Austria, Spain, Brazil, Poland, Portugal, Venice)
- Eastern Orthodoxy (Russia, Byzantium)
- Protestantism (America, England, Germany, Netherlands, Sweden)
- Confucianism (Korea)
- Hinduism (India, Indonesia)
- Islam (Arabia, Ottoman, Songhai, Morocco)
- Judaism
- Shinto (Japan)
- Sikhism
- Taoism (China)
- Tengriism (Huns, Mongolia)
- Zoroastrianism (Persia)

New Religions:
- Hellenism (Greece, Rome)
- Pesedjet (Egypt)
- Canaanism (Carthage)
- Chaldeanism (Babylon, Assyria)
- Druidism (Celts)
- Forn Siðr (Denmark)
- Orenda (Iroquois)
- Manaism (Polynesia)
- Tlateomatiliztli (Aztec, Maya)
- Pachaism (Inca)
- Amatongo (Zulu)
- Pohakantenna (Shoshone)
- Oriental Orthodoxy (Ethiopia)

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Denomination Packs:
These mods work either stand-alone or as an add-on to my Historical Religions mods:
- Christian Denominations
-- Medieval Heresies
-- Protestant Denominations
-- Christianity Merge
- Islamic Denominations
- Hindu Denominations
- Buddhist Denominations
- Mesopotamian Denominations
- Greco-Roman Denominations
- Egyptian Denominations

All of my denomination packs are also collected in the Historical Religions Complete (BNW & GK) mod. Also check out my Great Prophet Historical Names mod.

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You may also be interested in Ryoga's Strange Religions mod: Ryoga's Strange Religions

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Civfanatics Forum Thread[forums.civfanatics.com]


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Previous Versions:
Historical Religions Edit (v. 44)[www.dropbox.com]

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Direct Download[forums.civfanatics.com]
182 Comments
Tomatekh  [author] May 26, 2023 @ 12:53pm 
I no longer have the individual files to maintain external downloads, sorry. You can try third party sites like steamworkshop download to still get the files.
GaussTheWizard May 26, 2023 @ 10:33am 
The Dropbox links on civfanatics and otherwise are down. Having Steam issues that prevent the game from installing this from WS properly.
Rare Fidget Spinner Jun 14, 2017 @ 3:19am 
1. Subscribe to the mod
2, Click mods on the game main menu
3. Select the mod
4. play
Kris Jan 8, 2017 @ 10:06am 
hi im new at civillization how this mod works?
:steamhappy:
Facialmatters Nov 28, 2016 @ 1:07am 
Hey there, would you happen to have any older versions of the mod still sitting around? I want to pick up again a game I started years ago...
Tomatekh  [author] Apr 3, 2016 @ 10:59am 
CBP changes too many files for me to keep track. You'd have to ask Gazebo or someone else involved with CBP as the conflict would be on their end.
HurriedHond Apr 3, 2016 @ 9:19am 
Any idea what might be causing that?
HurriedHond Apr 3, 2016 @ 7:56am 
It seems that it still says that there are only 6 religions left to be founded at the start :/
Tomatekh  [author] Apr 3, 2016 @ 7:51am 
No idea, sorry. I don't edit my mods for CBP. Offhand, there shouldn't be anything that conflicts since this mod only adds some text and religion icons, but CBP changes so many files I can't say for certain.
HurriedHond Apr 3, 2016 @ 7:46am 
Is this compatible with the Community Balance Pack?