Rocket League

Rocket League

286 ratings
Alexey's Compound Alpha
   
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Maps: Maps
File Size
Posted
78.537 MB
Jun 11, 2019 @ 7:57pm
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Alexey's Compound Alpha

Description
Just like for any other Workshop map, if any textures are missing make sure to download the Workshop Texture pack and follow the instructions from:
https://rocketleaguemods.com/mods/workshop-textures/


Type: obstacle course + ball park at the end
Difficulty: Beginner - Intermediate.

A non-punishing, beginner-friendly, advanced-oriented obstacle course. At the end you have the central court with the ball at your disposal. Perfect for the first thing you get in to warm up. Some flying then some ball chasing. Feel free to set the rules for yourself: "as many wall jumps as possible", or "no contact with constant air roll". Don't forget you can fly the map backwards for added variety.

Note, the map is not as bright as in the video. It's the default Win10 recorder that compresses the color range too much, making bright too bright.

To see the full beauty of the map don't forget to set the settings to max.

Shout-out to all Rocket League map makers and modders. I now feel your pain.

Psyonix & Epic, if you're reading this, please, oh please add better support for us, modders. If we can contribute to RL, the game will live forever. You can keep monopoly on items, but at the very least allow for easier map creation. I mean I've spent probably 6 hours just trying to figure materials and basically failed. I still couldn't create a material of my own, it just wouldn't load in the game. And the one we can re-use from the game engine, there isn't one that supports fully transparent alpha channel. And the blocking volumes! Don't get me started on that! Why do we need to have blocking volumes for every CSG element. I found a work around, but man it's painful. Before exporting I would create a brush the size of the map, intersect it with the geometry and then add one big blocking volume from that.

Time spent making: ~20 hours
43 Comments
ChrisGetSchwifty Dec 15, 2024 @ 9:05am 
Never commented on this but i think this map was the reason I even looked into mapmaking.
EYX Sep 9, 2024 @ 8:49am 
after all these years this map is still really cool. very dream like
Panic Dec 5, 2020 @ 10:53am 
Hey @Eeo. Added you on steam as would like to talk to you about converting the map to use for Air Racing (can check out my workshop map to get an idea). If you get chance, hit me up and we can talk about it :)
TheDownloader Oct 10, 2020 @ 7:49am 
I don't get how to download the map wtf
NitrOP [linux] Sep 23, 2020 @ 4:54pm 
Very cool map. Cool atmosphere, fun to freestyle through, and it's nice that it isn't as stressful as the rings maps since there is no penalty for crashing. Thanks Alexey!
Johannes Kepler Feb 4, 2020 @ 9:46am 
Just beat my record xD
126.382 [intended strats/glitchless]
*WR atm*
Johannes Kepler Feb 3, 2020 @ 9:17am 
What are everyone's times? I've started speedrunning and my best time was 129.72 [intended strats/glitchless]
*WR atm*
joekinyo Aug 27, 2019 @ 2:59pm 
Cool, made me think of a Peter Gric painting or brutalist architecture in maze form
efekanY Aug 26, 2019 @ 10:56am 
güzel map
BearOnToast Jul 28, 2019 @ 7:56pm 
very cool map. I really like it!