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~ Updated versioning to include Rimworld 1.3
No more version mismatch warning, haha. Mod's otherwise unchanged.
Yes I'm using it in 1.2 multiplayer with no problem @JinxLuckless
Seeing as these music files are publicly available on their official forums through a well known community sharing page, and none of the featured mixes are the same as those found on the official OST (they were all manually pieced together by the community and a couple by myself before the OST actually existed, haha), this mod is in the acceptable zone.
@Maradyne - thanks for the 1.1 update
Hi, I was wondering if you could help?
Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.MusicManagerPlay.StartNewSong () [0x0000c] in <284a6ff744b9480aa693aa0b43675384>:0
at RimWorld.MusicManagerPlay.MusicUpdate () [0x0030b] in <284a6ff744b9480aa693aa0b43675384>:0
at (wrapper dynamic-method) Verse.Root_Play.DMD<DMD<Update_Patch1>?338880000::Update_Patch1>(Verse.Root_Play)
It freezes the game until I dev mode and start a new song. It started after I removed this mod from a save in progress and continues across all new games - although I am not saying it was this mod that caused it. I changed a bunch of mods at the time - only this one was removed from the game in progress but others were added. As yours was the only Soundtrack mod I used, and as this is music related, I was wondering if this was something you have encountered before or knew a way to fix?
Any help much appreciated.