RimWorld

RimWorld

68 ratings
[Music] Oxygen Not Included OST
   
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Mod, 1.0, 1.1, 1.2, 1.3
File Size
Posted
Updated
150.712 MB
Apr 27, 2019 @ 4:45pm
Jul 28, 2021 @ 9:16pm
5 Change Notes ( view )

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[Music] Oxygen Not Included OST

Description
Adds the soundtrack from Klei Entertainment's 'Oxygen Not Included' (base game) to Rimworld's musical lineup.
As with other basic music mods, there should be no incompatibilities, and the mod is safe to load, unload, and update in the middle of a save.

Let me know if you have any suggestions for improvement, especially in regards commonality and volume settings per track.

Playlist of (most of) the OST here.
Thanks watermelen671 for more assets.[forums.kleientertainment.com]



Made with Rimworld versions 1.0, 1.1, 1.2, 1.3 in mind.
Safe to add mid-save.
23 Comments
TorMechia Aug 11, 2021 @ 9:45pm 
Thanks for the version update
JinxLuckless Jul 29, 2021 @ 6:09pm 
Thanks!
Maradyne  [author] Jul 28, 2021 @ 10:00pm 
Update 1.0.4

~ Updated versioning to include Rimworld 1.3

No more version mismatch warning, haha. Mod's otherwise unchanged.
JinxLuckless Nov 15, 2020 @ 12:42am 
Thanks, @Gajoo!
Gajoo Nov 14, 2020 @ 6:58pm 
Fits so perfectly with Rimworld. thanks.

Yes I'm using it in 1.2 multiplayer with no problem @JinxLuckless
JinxLuckless Sep 18, 2020 @ 3:05pm 
Anyone know if this works okay in 1.2? I understand it takes time to mod it, so I promise I'm not being impatient. <3
Maradyne  [author] Jun 4, 2020 @ 8:31pm 
The creators of Oxygen Not Included, Klei, are pretty open with their stuff as long as you're not offering something for free that they otherwise charge for. No harm no foul practice.

Seeing as these music files are publicly available on their official forums through a well known community sharing page, and none of the featured mixes are the same as those found on the official OST (they were all manually pieced together by the community and a couple by myself before the OST actually existed, haha), this mod is in the acceptable zone.
Lori37 May 31, 2020 @ 5:52pm 
how is this even allowed? This is a copyright breach....
Cato May 3, 2020 @ 2:40pm 
@giffordgreen - never remove a mod from a save game in progress. Basic rule of Rimworld modding.

@Maradyne - thanks for the 1.1 update :necroheart:
BrokenSky Apr 19, 2020 @ 11:55am 
@ Maradyne

Hi, I was wondering if you could help?

Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.MusicManagerPlay.StartNewSong () [0x0000c] in <284a6ff744b9480aa693aa0b43675384>:0
at RimWorld.MusicManagerPlay.MusicUpdate () [0x0030b] in <284a6ff744b9480aa693aa0b43675384>:0
at (wrapper dynamic-method) Verse.Root_Play.DMD<DMD<Update_Patch1>?338880000::Update_Patch1>(Verse.Root_Play)

It freezes the game until I dev mode and start a new song. It started after I removed this mod from a save in progress and continues across all new games - although I am not saying it was this mod that caused it. I changed a bunch of mods at the time - only this one was removed from the game in progress but others were added. As yours was the only Soundtrack mod I used, and as this is music related, I was wondering if this was something you have encountered before or knew a way to fix?
Any help much appreciated.