RimWorld

RimWorld

453 ratings
Rimstro
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
12.563 MB
Apr 16, 2019 @ 1:40pm
Jun 23 @ 9:04pm
53 Change Notes ( view )

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Rimstro

Description
Mod for your perfect kitchen!

food

Adds a few meals and snacks that can be crafted using vanilla ingredients. Discover food with great buffs, highly efficient meals, and dishes designed to prevent the irony of your colony's top chef accidentally causing a colony-wide food poisoning outbreak. You can also give your colonists the joy of munching on popcorn while watching TV.

Appliances
Adds a standalone refrigerator that works perfectly on its own, a microwave to heat up packaged survival meals, and a blender to craft a few snacks.

Interior
Adds furniture and decorations perfect for decorating a cozy dining room, two types of flooring that help with cleanliness, and a sink compatible with Dubs Bad Hygiene.
Some furniture items are compatible with Quality Of Building.

Home Shopping
Colonists can discover orbital home shopping while watching TV.
Meet the genetically modified animals, vending machines, and exclusive refrigerator models that Vee-Express boasts.
  • Animals: Sells raising kits for bubblelamb, which produce milk with high efficiency, and Toruffles, which produce mushrooms.
  • Vending Machines: Functioning vending machines that use logistics boxes as fuel. Watch your colonists grab a drink from the vending machine and enjoy it on a nearby bench. (Hospitality compatible)

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202606274 Update Now, if snacks like popcorn are placed near a TV, colonists can watch TV while eating popcorn. If there is a chair near a vending machine, they will attempt to sit on the chair and eat the vending machine food even without a table. Fixed an issue where visitors would use vending machines for free when Hospitality is installed. (You can adjust the price multiplier in the mod settings.) Fried eggs can now be used as an ingredient that grants a slight mood bonus. Fixed an issue where colonists would struggle to cook with a cold pot when the stove becomes disabled. Fixed an issue where the direction of the simple sofa was incorrectly linked to the texture. 20250201 Update Refrigerators now function without requiring a prerequisite mod. Rimstro extra animals no longer spawn naturally. (Available for purchase via home shopping) Retexturing of some furniture! 20200329 Update now compatible with Power++!
Arrange the Power++ under the this mod.
20200821 Update Several compatible patches! (with Quality Of Building and Vanilla Cooking Expanded) And retexture!!!

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Recommended Mods to Pair With

Roo's Rimstro Farming Expansion



Special thanks
Code emergency personnel : Sutsutman
Popular Discussions View All (1)
2
May 1, 2024 @ 5:02pm
Any link for download for non-steam player please ?
smikeproject
124 Comments
Enqu  [author]
Jun 23 @ 9:08pm 
@tri_idias :winter2019surprisedyul: I had no idea. I have now rotated the texture to the correct direction. Thank you.:winter2019happyyul:
Apr 15 @ 7:56am 
Hello, this is a lovely mod. One issue that I'm facing though is the direction of the sofa. In contract to the other mods, the north/south of the sofa is opposite of every other mods.

For the time being, I just changed the _north, _south of the texture myself.
Mar 5 @ 8:51pm 
这个mod和鼠族骑士团冲突
Jan 13 @ 7:52am 
just a miron error, when used the furniture inside a gravship they dont rotate on the right direction, it always the wrong side
Dec 5, 2025 @ 3:42pm 
"Includes food, decorations, furniture, animals, and fully functional refrigerators!"
huh? list?
Nov 16, 2025 @ 3:53pm 
(it could also maybe be due to another mod, like eating more perishable food first?)
Nov 16, 2025 @ 3:52pm 
hi is your pawn also set to use lavish? just wondering
Nov 16, 2025 @ 4:09am 
Is there any reason, why the colonists won't eat popcorn when in a caravan? - Yes I have the checkmark under "lavish" food menu.
Sep 11, 2025 @ 5:06am 
Since version 1.6 updated the room role mechanics, the stoves and other workbenches in this mod are no longer considered inside a proper workshop, which causes their work speed to be reduced.
Enqu  [author]
Jul 31, 2025 @ 1:47pm 
I couldn't reproduce the bug on my end, so it might be a mod conflict.
Still, I updated the mod just in case there was something I could fix.
If you’re still seeing red errors, it's most likely due to a conflict with another mod.:winter2019saddog: