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Cant get concrete to work
Very useful if you are sparse on Cobalt and have to build Smallgrid Containers to your Largegrid Base.
Looking at the code, it *seems* that there's attempts to make this not the case, but I'm not familiar enough with C# or SE scripting in general enough to figure out where it's going wrong.
It also seems to fail as far as adding other modded items. Pretty much everything gets listed on the LCD but doesn't end up being added to the queue or actually getting counted.
Still, though, it should be great for maintaining small changes in inventory, or it can be set to run every once in a while and still be workable.