Space Engineers

Space Engineers

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[HullTec] Monorail - TNT Engine
   
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Type: Blueprint
File Size
Posted
Updated
4.100 MB
Mar 21, 2019 @ 5:42am
Sep 16, 2019 @ 10:42am
5 Change Notes ( view )

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[HullTec] Monorail - TNT Engine

In 1 collection by Hull Breach
[HullTec] Monorail System
22 items
Description
UPDATE 16.09.2019
- new wheel system --> far less likely to derail
- better lcd2 info settings (cargo capacity etc)
- more cargo containers
- added ore detector
- only one reactor (not 2)
- 2 batteries instead of 4
- slight repaint
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TNT Engine / Track 'n' Tunnel Construction Engine.

This Train Engine allows you to build/repair tracks in front of it while driving and also dig tunnels. It has no mods, but uses the LCD2 script.

How to use:

Get started:
- spawn blueprint (engine connected on rail, as always)
- disconnect engine (button 5)
- make sure, train is converted to ship

Build Tracks:
- a projector mounted to the track pojects a very long rail (3500 blocks long)
- simply activate the welder (button 1) and drive forward
- welder will build the projected rail pieces
- make sure, you have enough steel plates loaded.

Dig tunnel:
- there are two ways of making tunnels at the moment
- activating the drills to drill automatically (button 7) will gather ores and dig a tunnel with very small radius
- choosing the manual drills (button 2) and pressing right mouse button won't gather any ores but dig a much wider tunnel.
- hint: open and close inventory while holding right button will make the drills continue drilling until you press right click again or leave the cockpit.
- there are 4 atmospheric thrusters that are set to override. They are off by default. If you activate them (button 9), they will push the train forward, slowly. You can watch the train dig the tunnel by itself.
- 4 ejectors with sorters will eject all the stone you gather. If you want to keep the stone, just deactive the sorters

My projector isn't projecting the rail. What to do?
- sometimes the projection isn't shown although it's there. Try turning the projector off and on again.
- if the blueprint is missing in the projector, just build a long rail and make a blueprint out of it or use this 3500 blocks long rail.
(warning: spawning the rail ingame can cause a lag of up to a minute. Better just use the blueprint in the projector without spawning it before.)

Script used: Automatic LCDs 2 by MMaster (Thanks to MMaster for making this awesome script)


MONORAIL TESTWORLD 2.0
This train is included in my Monorail Testworld 2.0. You can test it there on a predesigned railroad track.




18 Comments
Samy Jan 25, 2024 @ 1:35pm 
Ты конченный долбаеб. чтоб тебя ослы е*али. пидорас. ебнутый автор. кончаглот
JaydubbWlr Dec 9, 2023 @ 7:17pm 
- hint: open and close inventory while holding right button will make the drills continue drilling until you press right click again or leave the cockpit.
- hint assign manual drills on/off to a hotkey, no cheap tricks needed.
Hull Breach  [author] Apr 15, 2022 @ 9:17am 
I tried to make a road version that can dig tunnels or even the road but I couldn't find a working solution. But I think that there are vehicles on the workshop that can do this. I just don't know how they were called.
10 LOSEstreak Apr 15, 2022 @ 5:54am 
I wanted to clarify how to create a drawing that will allow you to cook the road?
and is something similar possible on a conventional all-terrain vehicle?
Hull Breach  [author] Apr 19, 2021 @ 4:20pm 
yes you can upload it to mod.io if you want.
nbp Apr 19, 2021 @ 2:13pm 
can I upload this plz
Hull Breach  [author] Apr 19, 2021 @ 10:01am 
I have a mod.io account but I realized I don't have the time (and motivation) to manage mod.io and workshop. But feel free to reupload my stuff there.
As far as I know, you can list me as an (co-)author in the mod's description, so nobody will say that you uploaded it without permission.
The Great Autismo Apr 19, 2021 @ 9:37am 
Can this also be put on mod.io
Hull Breach  [author] Sep 16, 2019 @ 10:45am 
UPDATE 16.09.2019
- new wheel system --> far less likely to derail
- better lcd2 info settings (cargo capacity etc)
- more cargo containers
- only one reactor (not 2)
- 2 batteries instead of 4
- slight repaint
Jake07 Aug 14, 2019 @ 1:20pm 
usefull