Space Engineers

Space Engineers

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MA Designator Turret (obsolete)
   
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Type: Mod
Mod category: Block
File Size
Posted
Updated
4.814 MB
Mar 17, 2019 @ 2:43pm
Sep 26, 2020 @ 6:35pm
3 Change Notes ( view )

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MA Designator Turret (obsolete)

Description
This turret does no damage, it is for painting targets and scouting.
Update: This same model is featured in my "MA WeaponCore Weapons" mod as the PDT Anti-Missile turret.

When locked on target, it uses green laser pointer.
Great for PMW turrets!

Large grid and small grid;
The large one can track up to 5km range, the small can track up to 1km range.
Includes construction stages and LOD's of course.

Concept: Not original, but the those are defunct.
Art: AutoMcD
Laser: Meridius_IX

You may notice the model includes a spotlight, it is not operational yet but will be in the future. Still working out the bugs on it.. if it is what you prefer, then check out Shao's Spotlight turret here:
https://steamcommunity.com/sharedfiles/filedetails/?id=1555216417

Turret slave script by whiplash:
https://steamcommunity.com/sharedfiles/filedetails/?id=672678005&searchtext=turret+slave

Satisfied with this mod? Want some say on what happens next? Consider supporting me via Patreon. All proceeds get passed along to pillars of the modding community who have helped me along the way.
Patreon[www.patreon.com], Paypal[paypal.me].

Thank you Pochemuchka for helping maintain the weapon script.
Popular Discussions View All (1)
0
Feb 9, 2022 @ 4:54am
Camera Bug
Tom
275 Comments
Puccilillo Jan 17, 2024 @ 10:33am 
If you are wondering... this mod still works.
Black Tortoise Nov 18, 2022 @ 3:32am 
Thanks Puccilollo, I may give that a try!
Puccilillo Nov 4, 2022 @ 3:05pm 
Files are located into ...\SteamLibrary\steamapps\workshop\content\244850\1686252385\Data wherever your Steam library is.
Puccilillo Nov 4, 2022 @ 3:03pm 
Hi. First thing first, I really love this mod and I always had.
I managed to fix it locally by simply editing the definition files.
For the MA_Designator_Ammos.sbc change <MaxTrajectory>5</MaxTrajectory> to 5000 .
This will solve the targeting distance issue.
While in MA_Designator_Cubeblocks.sbc add <ForwardCameraOffset>0.5</ForwardCameraOffset> into the definition block to fix the camera issue.
bsimp14 May 31, 2022 @ 10:25pm 
Does this still work?
Kaito Mar 24, 2022 @ 7:50am 
The fact that it's broken and won't be fixed.
ErinLucy Mar 24, 2022 @ 7:08am 
Sorry, I've been away from SE for a while, what makes this concept obsolete?
Rusted Droid Mar 9, 2022 @ 3:11am 
@mkaito
I use this script for comunication as enable you to controll any block not just timer.
Universal remote control script by Grog
https://steamcommunity.com/sharedfiles/filedetails/?id=2547146361
Kaito Feb 26, 2022 @ 4:34pm 
Look into a script called SHART (no, not a joke) that may accomplish something similar using antenna IGC.
Rusted Droid Feb 26, 2022 @ 4:27pm 
Sad that is not maintain anymore. I had ide to make this little guy as IR remote (using 0 damage exploid) to detect damage and like open and close doors.
Maybe use this as tiny manual laser antenna.
(The 3D moddel is nice made)