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Market Stalls & Cities Rebalanced Patch (OUTDATED)
   
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2.286 MB
Feb 26, 2019 @ 1:13am
Feb 27, 2019 @ 2:58am
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Market Stalls & Cities Rebalanced Patch (OUTDATED)

Description
EDIT: This patch is super-outdated. Also Sheriff has updated their mod with a patch of their own, rendering it moot. I'm leaving it up however for legacy purposes.

Pretty much what it says on the tin. If you use both Market Stalls and Cities Rebalanced-The Shek Territories, you'll find that the market stalls in the Shek cities are now in weird places, floating in the sky or clipping into buildings. This patch gets these 2 mods to play nice.

What the mod does:

The Hub:
1 stall moved, formerly blocking the entrance to a shack.

Squin:
2 stalls clipping into the Inn relocated just outside.

Admag:
3 stalls floating in the sky relocated to outside the Bar and Inn.

Last Stand:
2 stalls relocated to outside a nearby ruin.

The patch requires you have Market Stalls and Cities Rebalanced-The Shek Territories, obviously.
9 Comments
Sheriff Jun 27, 2019 @ 6:57am 
I've released another mod and updated my old one, so while I was at it I went ahead and made my own version of a patch. https://steamcommunity.com/sharedfiles/filedetails/?id=1782728545
[010] DuanDost Feb 28, 2019 @ 1:32am 
Thanks for the quick respond. Anyway I already import it, that's why I share in here .I will try to check it again which mods are conflict or causing it. Cheers :steamhappy:
Totally Not An Illuminate Spy  [author] Feb 27, 2019 @ 10:39pm 
@[UNMC]DuanDost This mod in no way touches any of the assets in Squin outside of the two rogue trader stalls mentioned in the description. It sounds like you might be experiencing a conflict with another mod that alters the city. Alternatively, try importing your save game into a new world and see if that fixes it, as weird things happen when you don't do that.

As for lagging, see above. It's also possible there's something else causing you issues. Some of the expanded cities mods are pretty intensive, for example.
[010] DuanDost Feb 27, 2019 @ 9:06pm 
Another info.. its seem make the game more lagging also, maybe because lots of sheks at the barrack cannot get out or I don't know.. maybe u can check it also.
[010] DuanDost Feb 27, 2019 @ 8:11pm 
I am not sure either this mod or "Cities Rebalanced-The Shek Territories" mod causing some odd thing at Squin City. Travel shop have merge with Shek Barrack building so make it impossible for us to enter and buy things in there. Can you have a look at this ? Anyway its very nice actually how you try to make it more balance and it will be more awesome if u can solve this issues also. Anyway, thanks.
Totally Not An Illuminate Spy  [author] Feb 27, 2019 @ 2:56am 
V. 2 is up, should fix the spooky floating stalls in Admag.
Totally Not An Illuminate Spy  [author] Feb 26, 2019 @ 11:28pm 
I'll check it out, thanks for the info.
braydog92 Feb 26, 2019 @ 2:34pm 
I think there may be some issues in Admag as well. There are some floating market stalls. Have a great week!
braydog92 Feb 26, 2019 @ 2:32pm 
Thanks bro! Much appreciated. :steamhappy: