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As fur the warheads, those don't pose a problem in general. I've ran some tests, firing the critical thrusters over 10 minutes with the warheads actually armed. While the blocks surrounding them (conveyors and thrusters) were indeed destroyed, the warheads themselves weren't affected. Plus they're disarmed by default so even destroying them won't make them blow up critically.
Never the less, I'll look into optimizing the internal thruster layout. Need to update some of the interior displays anyway so I'm going to include those fixes into the update.
Again, thanks for pointing out.