Kenshi
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Functioning market stalls
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Jan 17, 2019 @ 5:57pm
Sep 20, 2019 @ 6:23pm
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Functioning market stalls

Description
Functioning market stalls

Version 3

I have made custom collisions for every market stall and now it is possible to decorate them without using the editor. You can not place items on every shelf, but there are many places on every stall that allow item placement. (Complex collisions impact performance, so I tried to make collisions that were as simple as possible while allowing item placement in many places.)

Build the “counter chest” before the decorations, it needs more space than its size suggests due to “use nodes” and can be a little finicky to place.


What this mod does:

This mod replaces most of the Market Stalls in game with functioning ones. They have their own traders, vendor lists and items on display.

You can buy and build your own market stalls, and decorate them. You need to research public sales to make them function.

People will walk up to market stalls and trade with them, like any other normal store.

Traders at the market stalls will adapt to different world states, like city is destroyed, malnourished, or taken over by a different faction.

Places that didn’t have market stall before, have them now. I tried to place them in logical locations and not to overdo it.

There will be 1 market stall trader in major cities, that buys illegal and stolen stuff. (You will still be caught if those things are stolen in the same city from the same faction)

While replacing market stalls I have also fixed some clipping issues in cities, tried not to overdo it so that this won’t conflict with other mods to much.

Here is how you make your market stalls work and how you decorate them:

After researching public sales you will have 2 sub menus in your building menu: Market stalls, and market stall decorations. The first one has every market stall you can build and a chest you need to place on them for them to actually function. The second one has items you can place on your stalls to decorate them.

Buy or build a stall, after that build “Small chest counter” on your stall (this part is a little bit finicky but the chest is placeable on every stall, you just have to rotate it a bit. You can’t build decorations near the chest, it is small but the game doesn’t allow building of other items right next to it due to “use nodes”, they are needed). Decorate your stalls however you want.

Try to put the chest somewhere near the front of the stall, because NPCs trying to buy from you will go to the chest.

How to use without importing. Only works on save files that do not have any versions of this mod:

1.Start your game without this mod, and go somewhere empty, (the most important thing here is to be somewhere, where no areas with market stalls are loaded, which are most towns villages and bases.)
2. Save your game and exit.
3.Start the game with the mod and load your save.

If you haven’t followed this procedure and now have an area with double market stalls, you will probably have to import or follow this procedure with a save file that never had my mod in it.

Note that if you have done some terrain or building editing in areas with market stalls through shift+f12, and saved that. Than you will probably have to import, this depends on what leveldata your game saved into your save file.

Compatibility:

Conflicts with mods that edit Cities and towns a patch will be needed for most of that type of mods. (Anyone can make a patch without asking for permission)

Load Reactive World after this mod to avoid compatibility issues.

If you are using Cities Rebalanced mod, use this compatibility patch made by Sheriff
https://steamcommunity.com/sharedfiles/filedetails/?id=1782728545

Loading one mod after another is very easy, every time you load your game you are shown all the mods you have and their load order. In that same menu you can use arrows to change the load order.

Known issues:

-NPCs will walk up to the market stalls and trade with them even after closing hours.
-Sometimes you might have to bump in to traders to be able to talk to them.

Links

Nexus: https://www.nexusmods.com/kenshi/mods/211?tab=files

Light Version: https://steamcommunity.com/sharedfiles/filedetails/?id=1636169622

Build menu with less clutter by Crovvv: https://steamcommunity.com/sharedfiles/filedetails/?id=1878832322

License/Permissions:

Do not reupload this mod without permission.

If anyone wants to make a patch between this and other mods you are free to do so.

If anyone wants to integrate this mod in to theirs, they can do it without asking for permission, just mention the mod in the description.

If somebody wants to translate this mod into other languages and post it, you have permission to do it, just mention the original mod somewhere in the description:)

Credits:

Game developer for a great game.
Popular Discussions View All (1)
6
1
Aug 4, 2019 @ 12:32pm
Малый перевод удачи вам :) ;)
GRIZLIMEN ДОБРЫЙ
291 Comments
Unknownsmile Jun 8 @ 1:59am 
Intentional or not, I love the idea that in almost every city, there's a small chance one of the vendors will be willing to deal in narcotics. Most that I've come across have the 4000+ cats to sell to. I love it!
Unknownsmile Jun 7 @ 7:32pm 
I'm unsure if this was intentional, but the stall shopkeepers in Blister Hill (Holy Nation) are facing away from the street. Thank you for what you've done with this mod by the way!
BootyHunter May 27 @ 7:24am 
I wish someone would make 2025 mod, with stalls not placed in front of doors, gates, pathways, etc.
camnationvisuals May 25 @ 6:44am 
Bro I love this mod but it put a stall in the doorway to Catun scarpmakers
Mandalf Mar 23 @ 10:03am 
(If you can't tell I really love this mod heh) - This sub mod adds a 15%ish chance for Marketsall vendors by Timor to sell camping supplies from Advanced Camping.

“Get your fresh camping supplies!”

https://steamcommunity.com/sharedfiles/filedetails/?id=3450527548
Mandalf Jan 8 @ 8:07pm 
This mod incorporates foods, ingredients, and items from Interactive World : Kenshi+ into the wonderful Market Stalls created by Timor1234

"Get your fresh Yuca over here!"

https://steamcommunity.com/sharedfiles/filedetails/?id=3400321802
maks052 Dec 17, 2024 @ 7:47am 
Hello. Your mod is great! I used it in my maksimum kenshi mod set, I hope you won't mind. I will definitely indicate your mod in the list of used mods. Thank you in advance.
Marcus Sep 14, 2024 @ 5:03pm 
No vendors in the hub
azrieljohnson Apr 6, 2024 @ 7:33am 
Stopped working in Stack for some reason. It worked in The Hub as late as yesterday. Will investigate further.
Hound From Heck Mar 4, 2024 @ 7:41am 
+1 for the double settlement/furniture bug people have mentioned already. Doing weird things with Faction Furniture, beds underneath beds, chairs underneath chairs, etc.