Total War: WARHAMMER II

Total War: WARHAMMER II

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Steel Faith Overhaul II: makes AI more agressive with SFO and without SFO
   
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Tags: mod, Campaign
File Size
Posted
Updated
246.798 KB
Jan 9, 2019 @ 9:46pm
Jan 19, 2019 @ 12:02pm
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Steel Faith Overhaul II: makes AI more agressive with SFO and without SFO

Description
19.01.2019
found great mod that makes AI super agressive, used tables from it in this mod! this mod should work much better now, making ai more agressive
https://steamcommunity.com/sharedfiles/filedetails/?id=1574679253
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SFO changes campaign AI in many ways, it also makes AI treat human player equally to other AI. In vanilla (unmodded) game AI hates player specifically.
I like SFO changes to campaign AI but I also like to have options! so here is a mod that makes AI hate your guts vanilla-style :p

This mod actually works with and without SFO:
1) with SFO it makes AI hate player vanilla style and become more agressive in general
2) without SFO it makes AI become more agressive in general

didn't test mod yet beyond launching campaign but it should work, need to play campaign proper to notice the difference because it's somewhat subtle
21 Comments
fan_of_Daniil_Andreev  [author] Mar 3, 2021 @ 6:43am 
well, I didn't test it much to be sure that it worked in the first place

since 2019 it feels like SFO changed AI behaviour, making it more agressive - or it's merely a result of me changing my mod collection - or both
Nicolas Feb 25, 2021 @ 11:19am 
does this mod still works?
fan_of_Daniil_Andreev  [author] Oct 5, 2019 @ 8:07pm 
no. battles are same

only changes campaign AI behavior
I didn't test it much to be sure that it works. At least it didn't crush the game before last patch. With this patch it should not crush the game as well I suppose.
Scotvince Oct 5, 2019 @ 3:17am 
Odes it make battles during longer ?
fan_of_Daniil_Andreev  [author] Feb 9, 2019 @ 2:12pm 
yep me too lol
it should work I think, making AI more agressive i.e. starting wars more often

you can try this mod instead: https://steamcommunity.com/sharedfiles/filedetails/?id=1574679253
it should make AI hyper-agressive
danwright405 Feb 9, 2019 @ 3:16am 
what does this mod actually do? using it with sfo and haven't noticed any difference
fan_of_Daniil_Andreev  [author] Feb 8, 2019 @ 3:24am 
it is save compatible
about conflict - part should conflict
but - the game will most likely work, you will just have one mod replacing something from another
if you start the game and it starts with both mods then there should be no other problems
danwright405 Feb 3, 2019 @ 10:09am 
I love the sound of this mod, is it save game compatible? would love to use it on my existing campaign. will it conflict with the other mod im using/ better ai 2?
fan_of_Daniil_Andreev  [author] Jan 19, 2019 @ 11:52am 
big changes! now the difference should be notable! also works without SFO