Cities: Skylines

Cities: Skylines

23,198 ratings
Move It
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File Size
Posted
Updated
1.059 MB
Jan 9, 2019 @ 8:41am
Jun 17 @ 6:53am
56 Change Notes ( view )

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Move It

Description
Move It 2.10.7
Compatible with Cities Skylines 1.17.1 (12th June Update)

New in 2.10.7:
- Auto-connect roads! If you paste a copied road over the top of an existing one, Move It will automatically connect the nodes. This can be turned off by clicking on the new icon on the right-hand side below the Underground and Grid view buttons.
- More reliable XML importing
- Updated for game version 1.17.1

This mod allows you to select, move and align various things.
[www.buymeacoffee.com]

Read the Move It User Guide for more information!

To be able to move props up or down, you need to use Prop Control!

Check out AllBuilds[www.allbuilds.org] to get great Cities Skylines creations that you can add to your city with Move It.

Usage
Use the M key to toggle the tool or click the button (draggable with right click) next to the bulldoze tool.

Hold the Shift key to select multiple objects to move at once.

The following objects can be selected with Left Click:
- Buildings
- Trees (Tree Control recommended)
- Props (Prop Control recommended)
- Decals
- Surfaces (brushes and ploppable surfaces)
- Network nodes and segments (roads, quays, etc...)
- Procedural Objects (Procedural Objects required)

For networks, you must move nodes not segments.

This tool doesn't provide any limitations for maximum power. Use at your own risk.

Read the Move It User Guide for more information!

Compatibility
Does not use the detour technique for maximum compatibility.
Does not alter game save files in any way and can be disabled/removed safely at any time.

Also
You can see the assets in exported XML with Deehek's Asset List Generator[cslmodding.info] tool.

Thanks to my beta testers for their testing and suggestions, especially Chamëleon TBN, Deeheks and Leader of the Monkeys[www.twitch.tv]. Workshop graphics by James Chapman[www.twitch.tv] and some icons by Bad Peanut. Special thank you to SamsamTS for creating Move It and other indispensable mods.

Join my Beta Testing discord[discord.gg] for technical support, and try the Move It Beta if you want.

Translations by:
Chamëleon TBN, acc[www.twitch.tv], Almi, Armesto, Benjamin Crewz, Deeheks, fgds, Frostbite[www.twitch.tv], gatomo, Geze, Hyposim, Jitaenow, kjmci, KoXz, Klyte45, macsergey, Modocero, 네인 | neinnew, nihShin, Othercakes, Pablo Martín, Palm'sTime, Raistlin46, Ryuichi Kaminogi, shg166, 我家是个大鱼缸 (Slicky), stabby bird, Svis, たこうま (Takouma), Tchelow[tchelow.com], Vinicius, Zarrix

Source code: GitHub[github.com]

Search tags: MoveIt, Quboid

[www.patreon.com]
[www.paypal.me]
Popular Discussions View All (91)
32
Oct 5 @ 1:13pm
MoveIt freezes game while moving road nodes.
jesse.kilmon
6
Nov 19 @ 1:51pm
Can not elevate props with move it
DEV//
10
May 24 @ 7:40am
Mod files for non-Steam games
tukykarmakar
< >
2,658 Comments
Quboid  [author] 2 hours ago 
@FPC - working on it! :)
FPC 20 hours ago 
Plz plz plz MoveIt for Cities 2? <3 <3 <3
chris050491 Nov 30 @ 4:07am 
eine der besten Mods fürs Spiel
KOSTEKKKKKKKKKKKKKKKKKK Nov 21 @ 10:54am 
This is literally digital gold.:steamthumbsup:
AKscene Nov 19 @ 6:03pm 
Is it possible to build a MOD the same as they have in CS2, that allows DISTRICTS to be formed with nodes and not painted in as we have now in CS1? Just wishful thinking. Thanks for all your work.
MR Nov 12 @ 4:07am 
i love it :hardhat:
cookies Nov 7 @ 9:09pm 
very helpfull!
Camisinho Nov 2 @ 8:56am 
Bom demais
大白 Nov 2 @ 12:06am 
Found a problem! After using this MOD to delete the elevated column, the column will appear again after re reading! This should be a bug! Every time, over and over again! Never delete cleanly! I hope to fix this issue, thank you very much!
Dave’s Double Oct 31 @ 10:47am 
Great Item to use.