DayZ
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OP_BaseItems
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Type: Mod
Mod Type: Equipment
File Size
Posted
Updated
200.943 MB
Jan 7, 2019 @ 8:29am
Feb 14 @ 8:50am
25 Change Notes ( view )

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OP_BaseItems

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Description
Lockers
Lockable storage. Slots for bulky clothing and a weapon that you can visually see inside. *Only lockable with padlock*

Charcoal BBQ Grill
The BBQ can cook up to eight pieces of meat at a time that you can see cook on the grill. Lighting the BBQ requires a charcoal sack for fuel and a ignitition source.

Buildable Shed
Sticks and a rope will create the shed kit. The complete version (There are 15 total build stages) consists of doors, a large inventory capacity and attachment slots for camonet and a padlock.
Currently The shed can be locked with the padlock and can be raided by destroying the lock on the door. (actions for dismantling/destroying specific parts will come soon. Material requirements will likely change over time also)

Note: The Inventory of the shed can only be used once the doors have been built

Sleeping Bags
Deployable bags to keep warm with on the cold Chernarus nights. 3 Texture variants (Camo, grey and blue)

Gardening Box / Gardening Pot
To create the filled version of the garden pot/box place the item and you should see a "Fill" user action. Attaching/Watering/Disinfection can be done by looking at the dirt with the appropriate item in hand NOTE: The action to empty the box/pot will only be seen if there are no seeds attached!

Spotlight Generator
Togglable light source that can be used by server owners to provide light at locations such as traders or during events. (To be spawned via init.c)

Grass and Dirt Mound
- Dig minimal cover in otherwise open locations. A Field shovel can dig two dirtmounds before being destroyed. You can only dig a dirtmound with a FieldShovel.

Water Storage Kit
A water supply for your base. The waterbarrel can hold 10,000ML and can be attached to the barrel frame to create the finished kit. You can remove the waterbarrel to fill it up again by the "remove" user action which is under the Drink Action - Big thanks to @Windstride for the model!

Four different Camping tents
that use the vanilla place, cluttercutter and packing mechanics.

Pocket watch:
- Check the time of day on the go (minute hand moves fast due to accelerated time)

Banner Mount/Banners
- A deployable kit that you can attach banners to.

Worktable
Wood Storage


Crafting The Items
Worktable/Woodstorage/BarrelFrame/Gardenbox -
2 planks 10 nails each, Waterbarrel needs to be found in game then crafted with the barrel frame.

Improvised tent -
Long Wooden stick + Burlap Sack

Locker/Bannermount
10 metal sheets + pliers

Shed crafting kit
5 wooden sticks + rope

Banners
Camonet + Sewing kit

Server Owner Instructions
1. Paste the mod folder into your server root
2. Grab the OPMODS.Bikey from the keys folder and place it in your servers key folder.
3. Include @OP_BaseItems; with your other mods in your server launch parameters.
4. Merge the types.xml entries with your servers types.xml your DB (IMPORTANT! have a look after every update to see if they've been overwritten)

This is WIP, It's my first mod and I work on this in my spare time. I will my best try to bring updates frequently!

No reuploads or repacking allowed.

Model Credits > Check out some of their work!

kattynote > Imp. Tent https://www.behance.net/kattynote
Adrian H. > Pocket Watch https://sketchfab.com/3d-models/saloon-pocket-watch-a2267f1b9af7461fbee9031cf1f8f002
Caboose3D > BBQ Grill https://www.artstation.com/caboose3d
Miguelromeroh > Shed https://miguelangelromerohernandez.artstation.com/
Krambulini > Lighting box https://rarrix.artstation.com/projects/gJvKEZ
Windstride > Shed construction kit https://steamcommunity.com/workshop/filedetails/?id=1797720064


Popular Discussions View All (19)
130
May 22 @ 11:37pm
PINNED: Post Issues here!
OP
5
May 15 @ 3:56am
Server running this mod
Ares
66
Apr 16 @ 6:04am
Server Hosting This Mod
[Bloody] | Ace The Molester
< >
889 Comments
lay 13 hours ago 
I don't think it's made to do such thing Hikikomori, it's mostly a decoration item as well as some extra storage.
Hikikomori May 24 @ 2:52pm 
hey one quick question: how do i use the sleeping bag or is it broken ? or is it broken ? for us we can deploy it but nothing but we cant interact with it/lay down
Beeg Ames May 22 @ 10:21pm 
How do you build a shed? I have all the pieces needed but I do not see "Build shed" or whatever to actually build it? Needs better instructions
El Marajá de San Telmo May 20 @ 10:12am 
Nice. How many nails do you need to build the Shed?
aCreed.lt May 19 @ 11:07am 
PLEASE lower the proximity which you can access shed's inventory, it's so stupid when you can open doors from maybe 5meters and access inventory if door is open even you far from it.
SOF May 19 @ 7:55am 
Hello, first, your mod is really nice.
I built a shed, but I would like to change its location, I do not know with what object we can dismantle it, I tried the hatchet, but it does not work, and I did not find the instructions . thank you very much.
IvIercTTV May 19 @ 7:43am 
would be super cool to be able to turn the Light Generator....it forces placement in the same direction every time.
Shiny[PT] May 17 @ 3:01pm 
anyone knows how to disable woodstorages, already took them from types.xml but still able to craft them. Or atleast change the size they occupy in inventory.
TakingBackPyes May 14 @ 10:24pm 
Just started using this mod a few days ago, did you remove the bigger tents and workbench? I was looking for info in the discussions and didn't notice anything about it. I like what you did with this mod.
R3dRain May 13 @ 6:22am 
Same here with the coal grill. Can not load coal.
Toxic zone is only uppdate as well!