RimWorld
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LWM's Deep Storage
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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2.651 MB
2019年1月6日 15時23分
6月9日 10時18分
157 項目の変更履歴 ( 表示 )

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LWM's Deep Storage

解説
Important note
Little White Mouse gave birth to a healthy baby!

Further updates are likely to be sporadic, as feeding and caring for a baby is a lot harder than RimWorld makes you think...

However, the code is available on GitHub, so if there are changes you want to see - you can make them happen!

I AM accepting pull requests and will push them out to steam when I get a chance. You can reach me in the discord server for augmented turtle squad (rimfactory has a link, I think) if you need to poke me. I probably won't be checking here often.

We do what we can! Enjoy the mod :)

Deep Storage Units: yet another storage solution

LWM presents a way to organize your supplies, loot, clothes, and even your garbage, to allow you a tidy base where your colonists aren't simply dumping stuff on the floor. Deep Storage units include medicine cabinets, meat hooks, clothing racks, weapon lockers, etc, and all can store diverse items - just like regular shelves, but they allow more than one thing!

ADDON MODS:
* Note: I have not used these, and have been super busy so haven't had a chance to add anything to the base mod. If you find right-clicking on storage slow, you might try this:
* A (faster?) UI for right-clicking on things: https://steamcommunity.com/sharedfiles/filedetails/?id=2169841018
* Little Storage 2, Vault, Simple Storage, etc - if you want more ways to store things, there are several available in the Steam workshop!

FAQ / "I have a problem":
* Meat Hooks require the Smithing research!
* These Hampers are made of fabric, they don't hold fabric
* Does it work with Vanilla shelves?
* You can always add more stored things in Mod Settings
** (A little walkthrough for doing that: https://steamcommunity.com/sharedfiles/filedetails/?id=2187075071)

Want to say Thanks?
* Have ** in Art? Draw me a picture of a little white mouse! I'm reachable on the Ludeon forum.
* Have extra spending money? Share a cup of something tasty (some places around here deliver!) at https://ko-fi.com/littlewhitemouse

Notes:
* Storing things properly takes time - the colonists must carefully organize everything so it's easy to find what's needed.(*)
* Animals cannot by default haul to Storage - their little brains and paws (claws, etc) cannot manage the clasps, locks, catches, etc required to store things properly.(*)
* All the units you can build are in the Storage menu - by default this includes other mods' storage buildings.(*)
* (*) - these can be changed in the Mod Settings (again, link above)

Compatibility:
* Storage compatible with many different mods: Dubs Bad Hygiene, RimCuisine, Survival Tools, Vegetable Garden. If you see something that SHOULD be stored but isn't? You can let me know!
* You can also change what's allowed in the Mod Settings!
* Plays well with mods that change stack size (OgreStack, Deep Stack, etc). Want 10 stacks of 1000 Advanced Components in one square? Go for it! (Just watch out for mortar attacks...)
* Plays well with mods that affect storage: Restricted Storage (LWM), Satisfied Storage, RimWorld Search Agency (not as well as Satisfied Storage), Stockpile for Disaster, heck - there's a Deep Refrigerator if you play with RimFridge
* Plays well with mods that affect hauling: CommonSense, Pick Up and Haul.
* Haul To Stack? I have conflicting reports, let me know.
* Other storage mods? maybe:
** Project RimFactory: probably okay, should be fully compatible soon
** Extended Storage: maybe
** Other storage mod??? If you get weird behavior, turn off "Over Capacity" check in mod settings
* Industrial Rollers: not fully, but fix is coming!

Want more types of units? Frozen organ storage? Piggy banks for silver? Cubbyholes for bedrolls? You can either make your own derived mod (the XML is a mess, but it's a documented mess, and it's easy enough to follow!) or you can suggest things to me and offer to acquire a graphic (draw it yourself, find a free one, make deals with demons, whatever).

Translations:
Русский - Тхакиро
Deutsch - Erdnussbrot
Chinese Traditional - shiuanyue
Note on Translations: These may not be complete translations, as I do add things from time to time. Want to translate it (all or part) into your language? Great! Let me know, I'll add it to the mod (or do a Pull Request on GitHub, if you do that thing - that is easiest for me!)

The code can be found online at: https://github.com/lilwhitemouse/RimWorld-LWM.DeepStorage
On Steam: https://steamcommunity.com/id/littlewhitemouse/myworkshopfiles/?appid=294100
In the Ludeon Forum: https://ludeon.com/forums/index.php?topic=47707.0

License
Most images used with permission from Skullywag. (Thanks!)
Weapons Cabinets and Lockers are sumghai's. (Also thanks!)
Other images copyright as marked.
Almost all code (c) LWM, released under LGPL, because I think that the LGPL is the license we should actually be using for mods. Not that anyone is likely to complain if we use something else, but altho we have a stupid copyright system, we should still use it correctly.
Thanks to Marnador for the RimWorld font. Thanks to Pardeike for Harmony. Awesome.
人気スレッド 全て表示 (138)
9
5月15日 0時19分
All buildings are disappear
eric20061222
6
9月11日 15時13分
conflict with Replace Stuff mod
Kem
1
8月23日 11時50分
Pallets causing HaulJob errors
=M$= Oroberus
4,244 件のコメント
Minki 9月24日 23時09分 
Hello, Im a new comer!
Firstly, this is awesome mod especially for me who likes to maintain small base with less numbers of pawns. This helped me able to make smaller chiller and workplaces, etc.
But, very unfortunately, I had low TPS issues, and I found out my current 200~230 tps goes up to 900 without this mod in early game (2nd year spring)
I understand some powerful mod drains TPS naturally, but this difference is too huge I think.
I am wondering if I'm having this issue regardless of this mod? for some another reason?
Corona 9月22日 12時58分 
@VitaKanien Stockpile Stack Limit was the problem, thank you soo much. Was smashing my head with this one for weeks, didnt see that I still had that one in my modlist
VitaKaninen 9月22日 12時39分 
@Corona, The comments under Stockpile Stack Limit says it does not work with 1.5 and causes issues with storage. Try disabling it. Also any other mods you have that deal with storage, such as Stockpile Ranking.
VitaKaninen 9月22日 12時32分 
@fgdhfdghgfdh, Are you using "Flickable Storage" that allows you to put things into storage, but not take them out again?
https://steamcommunity.com/sharedfiles/filedetails/?id=2497907804
Corona 9月22日 12時32分 
I seem to have a bug, where I cant put more than two stacks of the same kind in any type of storage container.,

For example I have two skips, which each contain two full stacks of steel. Besides this, one is completely empty, the other one has some other stuff, but both are below the max stack limit. So they should be able to store more steel stacks, but they cant. I cannot get my pawns to haul more steel into either one.

Does anyone have an Idea what might be the cause?

Hugslib Log: https://gist.github.com/HugsLibRecordKeeper/6cd7872c2335965b58a47da1a993b9dd
crashfly 9月22日 12時14分 
@fgdhfdghgfdh - that would tell me that there is something wrong in your configuration or a mod conflict because those mods work just fine for me with lwms deep storage. no problems at all getting items from the storage.
fgdhfdghgfdh 9月22日 12時04分 
@VitaKaninen That option doesn't work because it only applies to robots putting items into storage, not to robots taking items out of storage and using them.
VitaKaninen 9月21日 13時47分 
@fgdhfdghgfdh Change the LWM's settings to allow robots and animals to use deep storage.
fgdhfdghgfdh 9月21日 13時41分 
Robots in misc.Robots++ mode cannot build using items from LWM's Deep storage.