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Fishes from other ponds are attracted, they land, suffocate and die.
Then, fishing at a pond you can see *all* fished, nothing happens, no fish moves. It seems to attract fishes from somewhere else you can't even see.
If the range would be smaller, or a setting where one can change it to whatever wants would be great.
In works in principle, but you waste a lot of time and rods and baits waiting and nothing ever happens. Too bad, pity :-(
There is a way to change the fishing rate?
I`m justing pressing the first command of the minigame to get fishs.
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_FishBlood_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemConsumable_RawMeat_Fish_C",BaseResourceRequirement=1.0,bCraftingRequireExactResourceType=false)))
[AuctionHouse]
CurrencyExchanger=PrimalItemResource_FishBlood_C,1:PrimalItemConsumable_RawMeat_Fish_C,1;
^^this will allow you to exchange 1 fish meat for 1 blood bait, change numbers as needed. Eliminates the issue but you just don't get crafting XP. At least it works as the author seems to have abandoned the mod, so hope this helps!