Crusader Kings II

Crusader Kings II

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Harranian Immersion Pack: The Last Hellenic Pagans
File Size
0.266 MB
Dec 24, 2018 @ 10:10pm
Dec 24, 2018 @ 10:15pm
2 Change Notes ( view )

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Harranian Immersion Pack: The Last Hellenic Pagans

In 1 collection by cybrxkhan
Cybrxkhan's Immersion Pack Library
2 items
Harranian Immersion Pack: The Last Hellenic Pagans (Released 12/24/18)
Please see the forum thread[] for more info on Cybrxkhan's Immersion Packs
Manual download available here on Github[]
Go to the official Collection to download all the Immersion Packs (when there are more that is)

Many do not know, but it is possible that the last Hellenic pagans were not the impoverished mountain peasants of the Peloponnese, but the cosmopolitan denizens of the city of Harran. For centuries, the pagans of Harran - erroneously confused with the Sabians in the Quran - have continued to worship a curious mix of Mesopotamian and Hellenic deities, and they even housed the remnants of the Neoplatonic Academy. Several Harranians famously served at the court of the Abbasids, and the temple in Harran may have been used as late as the 1000s (though this may be exaggeration).

In this Immersion Pack, you'll have the opportunity to interact with these pagans of Harran. In your hands is the fate of the Neoplatonic Academy, where wise men keep ancient learning alive, and the Temple of the Moon God Sin, where devotees have been praying for millennia. See to it that these pagans, a dwindling vestige of Hellenism, thrive, or as is inevitable, fade into the distant memory of the past.


  • Province of Edessa is now Levantine Arabic and Hellenic pagan at the 769 and 867 starts via a hidden event at game start (to prevent compatibility issues)
  • Patronize the Neoplatonic Academy to have a higher chance of spawning better Harranian scholars in your court
  • Make offerings to the Temple of the Moon God Sin if you are pagan, or burn it down if you are not
  • Narrative events for the decline of the Neoplatonic Academy and the destruction of the Temple of the Moon
  • Other miscellany such as 7 flavor events, several characters in the history files like Thabit ibn Qurra[], and so on

As a side note, I know it’s a huge stretch to make Edessa pagan, but it’s honestly more sensible than making Monemvasia pagan, since Harran was a huge major city rather than a bunch of isolated villages in the middle of nowhere. There’s a lot of controversy and uncertainty in the scholarly community about the Harranian pagans (and a lot of bunk and wishful thinking in more mainstream, New Agey type places online). For more scholarly information on the Harranians, please see Tamara Green’s The City of the Moon God: Religious Traditions of Harran.

What Are Cybrxkhan's Immersion Packs?

Cybrxkhan’s Immersion Packs are a collection of small, modular mini-mods designed to add some fun to various, often neglected cultures and regions. These Immersion Packs were loosely inspired by EUIV's, and generally include some flavor events and simple mechanics.

For those who don’t know me, I was the creator of CPR and VIET, part of the HIP collection of mods, though I no longer work on hat since my retirement a few years ago. Some of stuff here I’ve done for my own personal pleasure over the years after retirement. Consider them a spiritual successor to my VIET Immersion mod, on a smaller scale.

I won’t be making a lot of stuff like I used to; I don’t have time nor energy. Thus, THESE MODS ARE OFFERED AS IS AND I WILL NOT COMBINE THEM INTO ONE MOD. I am only sharing them now as a resource for modders and for those who want a bit of flavor in their games and/or are old VIETerans who miss the good old days. I’ll only go back or add stuff to these packs when I feel like it or if there are bugs.

Please see the PI forum page for more, or the Steam workshop collection to download all of them.

Please feel free to use my mods in your work, all I ask is that I am credited.

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cybrxkhan  [author] Jan 19 @ 10:59am 
Also heads up to everyone but I will likely be releasing a big update to this mod sometime this weekend, assuming all goes well as v2 is mostly tested and almost good to go.
cybrxkhan  [author] Jan 19 @ 10:03am 
@Marquis Should be fine. Of course, I'll suggest saving your game before you do just to be safe. Do note however that the way the mod is coded, the hidden event that sets up most of the mod's features will not trigger if you're running an existing save as it only fires at the beginning of a new game - you will have to manually trigger it yourself by typing "event monogatari.100" in the console.
Marquis Jan 19 @ 8:59am 
Is this safe to add to a exist save?
cybrxkhan  [author] Jan 13 @ 9:35pm 
@Stealth No, doesn't touch that. If you're refering to the changed COAs in the screenshots, that's from the Patrum Scuta mod.
Stealth Jan 13 @ 7:43pm 
does your mod change the muslim coas?
cybrxkhan  [author] Jan 7 @ 10:00pm 
@IrrelevantBrett: Yeah I was just posting a new update about 10 minutes ago but forgot that Steam in its infinite wisdom turns it hidden for some reason but it should be fine now
IrrelevantBrett Jan 7 @ 9:56pm 
I know this question isn't about this mod, but why was the flavor events mod just taken down? I had just subscribed and I go to look in my mods list and it wasn't there. So I tried going to the page, but it says it was taken down. Are you updating it or something?
cybrxkhan  [author] Jan 6 @ 4:48pm 
@spectre9924 If that's the case then I'm beat and the only thing I can suggest is maybe wait a day or two before trying to download again, I have had some similar situations with other mods on the workshop for other games before so I'll just chalk it up to Steam's weirdness.
spectre9924 Jan 5 @ 5:58pm 
Thank you both! Unfortunately neither have worked and I've been able to download other mods. Only this mod and VIET are not working
jmfindorff Jan 4 @ 10:15am 
@spectre9924 Check your steam settings for if you have steam cloud enabled, you need that enabled if you want to download mods. Otherwise restart steam.