Arma 3
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US Navy SEALS 1990's [CUP]
   
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19 dec, 2018 @ 14:28
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US Navy SEALS 1990's [CUP]

I 1 samling av jarrad96 [4SFG]
Special Operation Forces Factions [SFF]
54 artiklar
Beskrivning
Special Forces Faction, CUP version [SFF-C] that adds the US Navy SEAL's in old-school gear to Arma 3.

Historical Info

The U.S. Navy SEALs were established by President John F. Kennedy in 1962 as a small, elite maritime military force to conduct Unconventional Warfare. They carry out the types of clandestine, small-unit, high-impact missions that large forces with high-profile platforms (such as ships, tanks, jets and submarines) cannot. They form the US Navy's premier Special Operations Force (SOF) and are a component in NAVSPECWAR.
Motto- "The Only Easy Day Was Yesterday"

The Faction

The SEALS in this mod are based on the 1989-late 1990/ early 2000's time period, rather than more modern Navy SEALS.
The then-new RIS M4A1 Carbine and older non-RIS M4A1's, form the bulk of the infantry rifle, supplemented by small numbers of MP5's, M16A2's and M14's, with the Mk43, a variant of the M60, providing the SEALS with substantial 7.62 firepower at the fireteam level. Optics range from iron sights, to Aimpoint COMP M2's, to Trijacon red dots, with a small number of magnified optics like Leopold Mk4's or older ACOG's for a small selection of the SEALS. The standard marksman rifle is a scoped M14.

They wear either 6 Colour Desert/ 'Choc-Chip' Camo for their older Desert units and a mix of webbing and vests, with an alternative option for a Forest version of the faction with mixed ERDL and M81 Woodland camo's for more lush terrains. Both have US flag patches on their shoulders for most uniforms. The M1911 and M9 are their primary sidearms. The M72 LAW is their primary AT weapon.

Specialist Elements

A 2 man sniper team armed with a bolt-action M24 SWS and M16A2 are available as options apart from the regular squads.

Supports

Radio communication teams, medical, demolitions and additional machinegun teams as well as some alternative squad and fireteam layouts are available. Support teams usually lack the Autorifleman and instead have a support soldier, such as a medic, a demolitions expert with additional mines and armed with a MP5, or units like Ammo Bearers for the larger squads.

Faction has full Editor, Zeus, and ALiVE support (faction names SEAL90 and SEALD90, for the Woodland and Desert versions of the faction respectively ) Also supports ACE3 Medical system.

https://forums.bistudio.com/topic/200555-special-forces-factions/
Discussion page and updates/ WIP logs will be posted here before they hit the Workshop.
4 kommentarer
jarrad96 [4SFG]  [skapare] 23 dec, 2018 @ 12:52 
I just tested them on Recon Ops and they worked without issues for me, just make sure you've grabbed and loaded the faction mod itself, and they are found in DRO under 'US Navy SEALS 1990' for the Woodland/Jungle camo or 'US Navy SEALS D 90' for the desert camo units.
BNsonear 23 dec, 2018 @ 5:53 
Dear jarrad96;
I subscribed your SEAL90, but I couldn't see any changes in the faction list at startup screen of DRO.
I already subscribed other dependencies via steam workshop.
Is their anything I missed? Some advice from you will be very helpful to me.
Thank your for reading.
BNsonear 23 dec, 2018 @ 5:25 
Thank you for another lovely release!
jarrad96 [4SFG]  [skapare] 19 dec, 2018 @ 14:30 
First Release