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Mass Effect - Vorcha
   
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Universe: Original IP
Model
Models: Character
Etiquetas: SFM
Tamaño
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10.379 MB
10 DIC 2018 a las 1:36
1 nota sobre cambios ( ver )

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Mass Effect - Vorcha

En 1 colección creada por The Flying Demo-Mann
Mass Effect SFM collection
47 artículos
Descripción
This is a port of a model of vorcha from the mass effect series

Original model credits go to Ninja.

Includes Vorcha, Alt skins and removable bodygroups. (M-451 Firestorm NOT included)

If there is anything wrong with the model tell me and i'll see what i can do to fix it.


Includes:
ninja\vorcha.mdl
Discusiones populares Ver todo (2)
0
10 DIC 2018 a las 1:39
FIJO: (Report bugs/issues here)
The Flying Demo-Mann
0
10 DIC 2018 a las 1:38
FIJO: (Place your artwork here)
The Flying Demo-Mann
25 comentarios
SourSticker 10 MAR 2019 a las 7:58 
This model is vroken - big red error :(
undefinedscott 11 DIC 2018 a las 16:24 
Not trying to rush you, just curious.
The Flying Demo-Mann  [autor] 11 DIC 2018 a las 14:35 
@undefinedscott Yes turians are happening at some point, all in good time.
undefinedscott 11 DIC 2018 a las 11:58 
Are you planning on doing a Turian release?
_MaZ_TeR_ 10 DIC 2018 a las 7:11 
The TUR_HED seems to be a damaged version of the head for Garrus, but he already has one in place so I don't know what is that material supposed to be. I couldn't see any pink+black textures on any of the models so I don't know what mesh is missing what.

As for the iris, the eyeball_iris is part of the eyetracking function for Source models. Basically, each of the eyeballs should have a basic background texture, which would be the white area around Miranda's eyes. The iris texture is the colorful part of the iris, which gives the eyeballs the illusion that they're moving.

Setting the eye balls is really damn difficult and not even I can figure that out. You almost would be better of getting the actual eye texture from the game, adding a custom material onto the eyes and adding bones to the eyes.
The Flying Demo-Mann  [autor] 10 DIC 2018 a las 6:39 
@_MaZ_TeR_ Sorry but this isn't enough, Untill i can find out EXACTLY what file type that material is asking for i can't upload the damn thing. I'm better off just giving the google drive link for these models. Again thanks for looking into this and helping the best you could.
_MaZ_TeR_ 10 DIC 2018 a las 6:21 
Okay, I could fix Miranda and I actually had plans to upload her but I don't have time for that anymore.
The Flying Demo-Mann  [autor] 10 DIC 2018 a las 6:20 
@_MaZ_TeR_ Thanks for looking into this, I hope it works. I do want to note that i did not make ANY of the models i upload, I just find them do a quick fix and then post them. I don't know how to REALLY fix them, It's better for them to be in the open so other people can find them and fix them properly.
_MaZ_TeR_ 10 DIC 2018 a las 6:18 
Oh and don't add both of them to both the models, the TUR_HED goes only to Garrus and the iris to Miranda.
_MaZ_TeR_ 10 DIC 2018 a las 6:17 
So, in short, add materials "TUR_HED_PROGarrus_Damage_MAT_1a" and "eyeball_iris" to Garrus' and Miranda's file paths, as well as the according content inside them and you should be good to go.