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I found a console command called GiveGiftToAll (am not sure if that is from your mod or not) but that didn't seem to work at all when i attempted to use it. It always seems to give about 20% of the units i have the ability to use Psionics. Was attempting to get majority of them but it didn't seem to work.
I did manage to add "The Gift" as an ability to a soldier but that didn't grant them the rest of the benefits. Is there some part of the code that might be messed up because of game patches since the last edit of the mod? and if so. Is there a way to force a soldier to have the benefits of the mod via a console command?
I know this mod might not be updated again but i figured i come and ask about it none the less
if (!Unit.HasSoldierAbility(AbilityName))
{
bAddAbility = false;
break;
}
and then recompile the mod. This prevents the game from overriding the selected abilities on project startup, as well as removing some redundand code.
Also, please note that I have basically no experience in modding xcom and therfore also don't really know what I'm doing so back up your game files before trying this.