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回報翻譯問題
I like the way you hold back the player from simply tossing the cube into the blue funnel.
...not necessarily by the glass but because I need to retain momentum for the exit fling .
The return tile that has one panel of height is a nice detail.
Thumbs up and thanks for creating :-)
Also, that fast faith plate is terrifying . Cubes turn into white streaks and you, if launched, lose all sense of space for the duration due to extreme motion blur.
One criticism I do have is that escaping the funnel over the glass at the beginning is somewhat frustrating, requiring several attempts.