Cities: Skylines

Cities: Skylines

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Advanced Vehicle Options
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274.767 KB
26 oct. 2018 la 18:33
22 mai 2023 la 14:27
21 notițe privind schimbările ( vizionare )

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Advanced Vehicle Options

Descriere
Advanced Vehicle Options 1.9.12



Hubs & Transports DLC Mod Compatibility and Loading Issues
If you have any issues with the new Treasure Hunt DLC, please be sure to read Avanya's support discussions Game not working and the list of compatible mods.

Mod Description
This mod let you customize various options about vehicles. To access those options simply click on the vehicle icon at the bottom right of your screen (next to the policy icon). This workshop object is a fork of AVO version 1.8.2 published by Boogieman Sam[github.com], who has retired from the Cities Skylines modding community and left this mod open-sourced for the community.

Use the Vehicle Selector by Algernon for an increased individual experience to control spawing even more.

Changelog
The Changelog can be found here or on the Wiki[github.com].

Compatibility
This mod can be safely removed without impact on the savegame. The AVO setting is kept inside the save file but will not cause any harm.

Source Code
Get the source code from the repository at GitHub. Feel free to contribute more functionality and help to fix existing issues. Link to AVO GitHub repository[github.com].

Known Issues
Still existing... Vanilla passenger trains no longer spawn in color variation. (31/12/2020)

Translations
Multi-language support is now available (thanks to algernon for setting up the translation framework!). English and German language is supported out of the box.

Additional languages (with contributors):
- Chinese Simplified (by YuLun)
- Japanese (by Adon)
- Korean (by TwotoolusFLY LSh.st)
- French (by mjm92150)
- Dutch (by Olympic1)
- Spanish (by Polarsan17)
- Russian (by Angel Heavenly)
- Polish (by LazyRider)
- Italian (by Raistlin46)

You can help translating this mod by contributing to the AVO Crowdin project[crowdin.com]. Leave a comment in the Language Translation discussion, if you want to support the community.


User Guide and Troubleshooting
[github.com]

[github.com]
Discuții populare Vezi toate (11)
24
20 iul. 2023 la 10:00
IMPORTANT: Language Translation
Tim
2
8 mai la 12:22
IMPORTANT: Vanilla Vehicles keep spawning !
Tim
0
16 mai 2022 la 10:51
IMPORTANT: My Vehicles are not spawning !
Tim
1.544 comentarii
Tim  [autor] 16 iun. la 12:43 
@Yosh - that is really weird in your case. If you like, you can upload the log to any place you might find useful for public downloads, then I would grab it and review if there is issues. Normally LSM will clear out just everything, and I only observed issues, when replacement for disabled vehicles are not available. (As we are also friends in Steam, you might ping me directly as well.)
Tim  [autor] 16 iun. la 12:39 
@benzoflyboy - AVO should cause any conflict with any traffic manager. The existing mods will overide the AVO settings, e.g. if you use a specific bus in Service Vehicle Selector or any similiar tool, it spawn the desired vehicle. For the rest there should be no impact. Can you inform, what issues you found and what traffic manager you are using ?
benzoflyboy 7 iun. la 11:03 
if you want to use traffic manager you need to unsubscribe from this mod, but this mod is good though
Yosh 22 mai la 11:32 
Thank you for your reply, Tim. And sorry for my late reaction.

I have no experience with reading the output.log. In the meantime, I have looked into the output log several times. I do not feel competent or not able to recognize any error contexts.

If I try to dab down a vehicle, invites and loads and loads LSM. I always break off the charging process.

Ultimately, I have the problem with any form of vehicles. Even with residential vehicles.
Tim  [autor] 8 mai la 12:24 
@BM07 - Thanks a lot, I posted a reply inside the Vanilla vehicles discussion, not sure on the question you have.
BM07 2 mai la 10:52 
YE HA! Thank you so much !!!!! :steamthumbsup: :steamhappy::steamthis: BEST MOD EVER!!!
Tim  [autor] 5 apr. la 12:45 
@iShpack9 - starting with the most easiest question: is the mod enabled and do you see the settings in the mod options ? If yes, you should check the output_log.txt for messages of AVO, and what the messages would be.
iShpack9 5 apr. la 12:06 
Hello, I have a problem - there is no button for this mod on the panel, the hotkeys do not work. I tried to remove all the mods, except for this one, delete them one by one. Nothing helped. Is there a prepayment for how to fix it?
Tim  [autor] 3 apr. la 10:35 
@Yosh - please see below - sorry for late reply, being busy with lots of other stuff.
Tim  [autor] 3 apr. la 10:34 
Hi Yosh 1/2 - That is indeed a weird behavior. The deactivation in AVO would only disable the vehicles in the currently loaded game. If a vehicle is active, it simply will stop spawning for the next time. The AVO data in the savegame itself only contains the values and properties, and is bascially the same which is stored in the configuration file.

When removing/unsubscribing a vehicle AVO does not do anything, because it will not find this specific vehicle therefore also no active changes (what is not there cannot be changed), the entry is skipped. Old data may remain in config and savegame, but not processed.