Conan Exiles

Conan Exiles

1,073 ratings
River_ Boats_of_ the_Exiled_Lands
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Features: Features
Map: Map
Roleplaying: Roleplaying
File Size
Posted
Updated
1,218.717 MB
Oct 22, 2018 @ 8:04pm
Oct 23 @ 6:32pm
166 Change Notes ( view )

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River_ Boats_of_ the_Exiled_Lands

Description
DONATIONS, SUPPORT, DISCORD

Its quite a large project and is no where near authors completed vision. River boats of the exiled lands, will receive continuous improvement as time goes on. Please leave constructive feed back. Negative feedback will go un-answered.

Please Donate to My Paeteron for Continued Custom Content and Updates to this mod
As it require more of my time to keep mods updated.

Please Follow Me on the Following Platforms, Donations to

Twitch: https://www.twitch.tv/snowhunterak
Paetreon: https://www.patreon.com/snowhunter
Artstation: https://www.artstation.com/snowhunterak


FAQ:

We released this mod early as we wanted to get feed back and or potential problems brought to our attention.
Use of this mod is at your own risk knowing the potential for adverse server performance on lower end server hardware.

1. Boats support players traveling to and from locations in the Exiled Lands on a preplanned route.
2. No you cannot build on boats.
3. Boats will travel thru building pieces when blocked. Players will be knocked off boats.
4. Boats will not carry following Thralls/pets stable. Thralls and pets will summon constantly, will knock players off.
5. Knocked out Thralls can be dragged onto boats and transported. They will hang off small boats.
6. Players can jump on or off boats while in motion. However Stamina is required to climb into boats.
7. Boats support emotes when commanded while riding.
8. Boats are non destructible.
9. Boats stop on a timer at each docking point. Timer starts/stop on Arrival/departure. Times will very in the future
10. Dropping items on boats during movement will roll off the boats.
11. Boat Routes may change in the future.
12. Camel Transport boat is immersion only.
13. Boat Routes cannot be admin changed or player changed. These are currently permanent to the mod and map.
14. Yes more detail to the cities and river boats mod coming. It?s a time consuming process.
15. Sorcery was used to make boats travel on water. No Baby kappas were harmed in the making of boat mod.
16. Uses mod Control Panel

Mod Control Panel
Supports Mod Control Panel


MODDER NOTES:

Custom 3d Models and modified 3d Models
Itemtable
LoreObjectstable
MapdiscoveryXPtable
MapMarkers
NPCDialoguetable
SpawntDatatable
Maps\ConanSandBox\Gameplay\Camps-Mod-012.umap
Maps\ConanSandBox\Gameplay\Camps-Mod-011.umap
Maps\ConanSandBox\Gameplay\Camps-Mod-014.umap
Maps\ConanSandBox\Gameplay\Heightmap_x2_y1.umap
Maps\ConanSandBox\Gameplay\Heightmap_x4_y1.umap
Maps\ConanSandBox\Gameplay\Heightmap_x5_y1.umap
Maps\ConanSandBox\Gameplay\Heightmap_x5_y2.umap
Maps\ConanSandBox\Gameplay\Heightmap_x7_y3.umap
Gameplay_Prototype_SouthEast
Gameplay_Prototype_South
Gameplay_NPCs_Desert_SouthEast
Gameplay_NPCs_Swamp_West
Gameplay_NPC_x3_y1
Popular Discussions View All (7)
172
Jul 10 @ 7:49am
Bug Reports Or Issues Please Report Here
snowhunter
25
Jul 24 @ 10:43pm
"Community Servers" Running Boat Mod
snowhunter
0
1
Jul 13, 2019 @ 9:23am
PINNED: About the Modder
snowhunter
< >
914 Comments
Philmorbowls Oct 24 @ 3:14pm 
Legendary!!!! Coming from a 50 year old gaming OG! Well done sir. I will be grabbing all your work.
snowhunter  [author] Oct 23 @ 6:31pm 
Update 2.6 (21.10.2021)
AI, Environment and QoL improvements. People of the Dragon DLC pack now available!

1. Windmill Grind mill fixed in Zamora.
2 .Fixed Riverboats Dungeon near mian entrance no sneaking out thru the map.
3. Double Spawns were a funcom bug not snow!!!!!!! PERIOD!!!
Malcom Snow Oct 17 @ 9:02pm 
By removing the mod, the character customization is 100% functional again... But I noticed the same problem with the Praises Derketo mod... Maybe check the RA mod directly. Anyway, thanks for the quick answer. Once again, a great job, keep it up. ^^
snowhunter  [author] Oct 17 @ 3:52pm 
Thanks. I do not mod any assets that RA touches. I have no character custom stuff implemented. So there must be an issue with another mod your running. This mod is strictly map and dungeon related stuff only.
Malcom Snow Oct 17 @ 1:57pm 
SUPER job. Really it's a great job you did. I can't wait to see the final result. Courage and congratulations again.
PS : However, a small conflict with the RA mode: Character Customisation. Regarding eyelashes, bodyhair, scars and tattoos
༻Troow༺ Sep 15 @ 10:54am 
@kevin you can not operate the boats but with ModControlePanel you can change their speed and their docking time
Goblin King Sep 11 @ 5:32am 
This mod is showing up today in my server mod list as wrong version it was working great up until today is there a new version that I can not see
kevin Sep 5 @ 11:41am 
Is there any video show how to let the boat works in the game?
3K-11 | Simon R. ~g~(A) Aug 31 @ 6:50pm 
have a question :D is it possible to use it on a custom map ?
Emu Dagny Aug 25 @ 8:53pm 
I feel like Im missing something…. i see the ports or the little docks, but no boats traveling. Could it be a mod compatibility issue?