Cities: Skylines

Cities: Skylines

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Punggol LRT Station (Generic), Singapore
   
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21.773 MB
Oct 21, 2018 @ 2:20am
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Punggol LRT Station (Generic), Singapore

In 2 collections by EndlessFtw
Endlessftw's Singapore Public Transport Collection
25 items
All Singaporean Assets
135 items
Description
Generic LRT (Light Rail Transit) Station, based on the stations of the Punggol LRT Line. The only people mover island platform station yet!

IMPORTANT: Read instructions before using this asset

1. Fine Road Anarchy (Or any road anarchy mod of your choice) is required.

2. This is designed to be placed on top of the 4 lane avenue (trees, grass, normal versions are fine, tram versions is not).

3. For terminal stations, you are highly advised to still add a bit of metro tracks at the other end even if it is irrelevant to your metro system (because if you don't, the station tracks will shift and the trains will be misaligned)

4. This is designed for my Singapore LRT C810 (Crystal Mover) assets, and it is designed to fit at most the 2-car version (link to 1-Car and 2-Car versions). The platform is only 27.5m long, so any trains less than 25m should be fine (my Crystal Mover asset is around 21 metres)



Other Information

Size: 4 x 5 squares (32m x 40m)
Base tris: 1104, 174 (LOD)
Submesh: 4 (+1 for glass)
Submesh tris: 594, 1018, 284, 1406
Total tris: 4434, 643 (LOD)
Texture map sizes: 3 maps are 2048x2048, 2 are 1024x1024, glass is 256x256
LOD texture are generated

Future Plans

This asset tested a few waters that I have not tried before, namely making a metro station, using of submeshes, using of the transparent glass script, making use of an overhead bridge, using of submesh to reduce tris count and making it easier to texture (at the cost of increasing asset size), and figuring out the dimensions of the M.O.M. island platform.

What this mean is that I am now confident to proceed to the future plans of making 2 different Singapore MRT stations. One being Punggol, which relies heavily on glass and requiring submeshes based on my plans. The other is an EWL station, which will most likely require use of submesh to reduce tris count.

Other words

Sorry to the Malay folks, there is no Malay translation of name "Light Rail Transit Station" in the station signage as almost all Malay station names follow that of its English version, and only the Latin alphabet, Chinese script, and Tamil script are available IRL. The name "Light Rail Transit Station" is not intended to be a description, but as a generic name like "Punggol" or "Choa Chu Kang".

Sorry to the Tamil folks also, as I do not speak Tamil and the Tamil translation is google translated. It might not mean what I wanted it to mean, since google translate don't often work well. It is used to assist in realism (having signage in Latin alphabet to represent English and Malay, Chinese script for Chinese, and Tamil script for Tamil)

10 Comments
aidanbass490 Jul 16, 2023 @ 10:28am 
Asset is sadly broken.
nhatanh0475 Mar 28, 2020 @ 10:06pm 
@illusivedragonz
Due to the new patch that delete the Old type Metro Rail and replace it with an entirely new one. That force every asset that use the Old Metro Rail become broken, inclue MOM dependency (not really the MOM it self). Now there are 2 temporary option:
1. Replace all Metro old rail into Train rail which it was in the first place (Most Metro Rail Overhaul is from Train)
2. Replace all old Metro rail with the new one, but it's limited to those asset using 1 lane Rail which the Vanilla Metro doesn't have.
EndlessFtw  [author] Mar 28, 2020 @ 4:34am 
@illusivedragonz

Yes, I understand and have encountered the error myself. However, this is an issue that is due to the latest update, and if I did not interpret it wrongly, Metro Overhaul mod is affected and they have to update their mod first, as I rely on their single lane metro tracks (which is not available in vanilla)

As you can see for yourself, metro overhaul's metropolitan depot is affected.
illusivedragonz Mar 27, 2020 @ 2:06am 
Hi i tried using this but got error.

Broken assets:

Custom Assets: 1544414198.Punggol LRT Stations, Singapore_Data: NetInfo missing
Custom Assets: 816325876.Metropolitan Depot_Data: NetInfo missing [BrokenAssetException]

Details:
No details
jone2an Feb 19, 2020 @ 3:44pm 
@nhatan0475 that is what she said
nhatanh0475 Aug 23, 2019 @ 11:38pm 
Some times small is good, but a lot of times, long is more beautiful (I use this in my city and it not use much and even cost more when compare to same capacity.
EndlessFtw  [author] Oct 30, 2018 @ 10:24am 
@Ali Cafe Hao YEAH! Sounds like a good idea, I can try it when I'm free to see how it goes.

@bitsaul: I'm not sure if regular monorail supports island platforms, I need to check though.
bitsaul Oct 24, 2018 @ 7:08am 
non-MOM version would be awesome for regular monorail
Ali Cafe Hao YEAH! Oct 21, 2018 @ 4:53pm 
Haha very cool! Great work!

Have you tried adding the 4 lane avenue in the asset inside asset editor and save the asset?
I think it should work. The assets will include the road. Then It should feels like a whole package, without the need to use road anarchy to place it inside the game. (But you(asset creator) will still need road anarchy to place the road inside the asset editor)
I have not tested it yet tho. Just a idea i've been thinking about.
Muska Oct 21, 2018 @ 3:42am 
It is good idea!