Cities: Skylines

Cities: Skylines

1,243 ratings
Metro Overhaul Mod
File Size
0.000 MB
Dec 10, 2016 @ 11:51pm
Jan 11 @ 5:08am
17 Change Notes ( view )

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Metro Overhaul Mod



Update 7.0.3 -Fixed missing bridge/elevated pieces. -Fixed misalignment of one/two lane elevated tracks
Update 7.0.2 -Fixed issue where perpendicular tracks were erroring out -Minor pathing improvements
Update 7.0.1 -Fixed single and side platform station misalignment -Fixed connection between two track one way rails and stations
Update 7.0 -Details Here

Thank you for scoping out the Metro Overhaul Mod. The main goals of this mod are:
  1. Allow the underutilized metro system in this game to be brought to ground, and elevated levels.
  2. Add character to the metro network with new track styles, rendered tunnels and stations.
  3. Extend the functionality of metro with new UI's controling track aesthetics, as well as underground station depth and length.

  1. Subscribe to the mod and all required items listed on the right side.
  2. Ensure all the associated assets are enabled in the ingame Content Manager.
  3. Metro lines are built like tram lines. You must start by placing a depot (found in the metro menu). This is where metro cars spawn from.
  4. Build your stations, tracks, and lines the way you normally would, only this time, you can go above and below ground!.
  5. Set up your transport lines.
For 7.0 Update
  • The 1.6.2 Patch is not needed anymore and is deleted from the Workshop, and should be automatically removed from your system. Delete folder 943702935 in Steam\steamapps\workshop\content\255710 to if that is not the case.
  • Existing tracks need to be rebuild to show the new pillars. You can do this easily but upgrading to Fenced Tracks and back, or the other way around, using the vanilla Upgrade Tool.

Common Problems
  • If Tracks and Stations are glitching through the surface: You need to (re)build below 12m deep.
  • If your depot is not producing trains:
    • Make sure all the bends in your network a built using the curved road tool, not the straight tool.
    • Make sure your depot is getting power, water, and sewer services.
  • If you are not seeing pillars or other things appear to be missing:
    • Check your assets and make sure that the assets from this mod are enabled in the Content Manager. So far they are:

      1. MetroElevatedPillar.crp
      2. MetroElevatedPillarSmall.crp
      3. MetroBridgePillar.crp
      4. MetroBridgePillarSmall.crp
      5. Classic 1L Pillar (Bridge).crp
      6. Classic 1L Pillar (High).crp
      7. Classic 1L Pillar (Low).crp
      8. Classic 2L Pillar (Bridge).crp
      9. Classic 2L Pillar (High).crp
      10. Classic 2L Pillar (Low).crp
      11. m100.crp*
      *default metro train, or at least one other train from the Workshop

    • Make sure they are all enabled. If you are missing any, unsubscribe and resubscribe.
    • If you are still missing items, please send a link to your output_log to the Bug Report thread.

      Output Log location on Windows:
      Player Log location on Mac OS X:

Unsubscribing (permanently)
If you choose to unsubscribe from this mod, please make sure that you first demolish any MOM station you have placed and unsubscribe from all MOM related assets. Then restart your game.

Conflicting Mods

Recommended & Required Items
Required Items
  • Metropolitan Depot: Depots are needed to spawn metro cars. You need at least one.
  • Train & Stations Converter: Automatically converts most of the rail stations and rail cars you have subscribed to into metro stations and cars
  • Transport Line Rendering Fix: Allows for you to see metro lines when drawn above ground.
  • Spawn Points Fix: Need to make use of the island platform stations.
  • Classic Ground Metro Station
  • Classic Elevated Metro Station
The required items are also listed on the right side.

  • First Person Camera: Updated: Allows you to take a dip underground and look at your metro stations and tunnels in action. Uncheck the option for "Prevent ground clipping", and check the option for "Allow movement in vehicle mod".
  • Fine Road Anarchy: Needed to stack elevated steel tracks over roads.
  • Fine Road Tool: Allows better height control of track heights. Useful for grade level tunnel entrances and sunken stretches of track.
  • Move It!: Pretty much allows you to move anything anywhere and offers an undo button!

Other Housekeeping Items
  • This mod is compatible with most existing metro stations. You will be able to set the length and depth and it should magically render the tracks.
  • If you disable the length/depth UI slider, all new stations will default to 144m long by 12m deep.
  • We are still working on European Main Station's integrated metro station. For now, you can use Move It! to move clipping tracks back underground.
  • This mod also re-adjusts how much metro tracks should cost. We plan to do the same adjustments for stations.

Known Issues
  • Stations with perpendicular tracks don't work for the time being.

Special Thanks

First and foremost I want to thank BloodyPenguin for building out the fabulous code base. Very talented. I learned a lot.

I would also like to thank BadPeanut for his exclusive stations, MrMaison for his dedication to the Metropolitan Depot, bsquiklehausen for the default m100 rolling stock, TimTheTerrible for wonderful track models and Classic Pillars, and scoobyduped for the underground station rotation idea.


Popular Discussions View All (22)
7 hours ago
PINNED: Bug Reports
Mar 21 @ 3:39am
PINNED: Requests and wishlists
Mar 8 @ 6:13am
Metro Trains Spawning then Despawning
CrashCast E
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Lazarus*Man  [author] 2 hours ago 
@Shin (KM): The best I can do is request that you send a picture of your metro layout. Maybe we could start there.

@Black Hawk: I don't know why nobody is using your metro. What options did you select for your station? I have had over 1000 people use MOM stations and I am sure others have gotten more than that so this seems more isolated. Train lengths are determined by the asset creators. Ask an asset creator to make a short train for you.

@kvincentd: Please provide me with the options for the stations that are not being used (that really should be) depth? bend? angle? etc.
Shin (KM) 10 hours ago 
I like so much this mod from videos and details in pictures, but I really tried a lot to make it functional to me (Yes, I followed the tips mentioned in the tutorial, including I disabled all the others mods and features that I had added, leaving only the active ones of this mod to test).
Always is the depot who don't make path to connected rails or I make all path connect and still don't spawn cars to metro.
Well, I congratulate you for this incredible creation :kidrose:, one hour I will be able to use it, when I have more free time.
Black Hawk 14 hours ago 
ok, need to add a thing. it seems that it is not better with shorter stations. i think it is the mod itself. @autor, do you have an idea why nobody chooses the metro? can you fix that? i really appreciate the mod. and other question, how do i change the metro design to another one? i want the metro to be shorter, like the original one. thanks
Black Hawk 15 hours ago 
Nice mod, but since I changed the length of the metro stations to maximum 144 because the trains are now longer (btw, why is that. why arent the trains as long as original?), no one wants to take the metro anymore. I had about 300-600 passengers per week per station, now only 25 per week per station. any ideas?
epicfail331 Mar 22 @ 3:50pm 
Ahhh my bad I thought it was a part of this mod. That mod isn't in my reinstall collection. But still awesome mod!
Tim The Terrible  [author] Mar 21 @ 6:06am 
@epicfail331: This mod never had a catenary toggle? We will add it in a future update though. Maybe confused it with MoreTrainTracks?
@kvincentd: Strange! I hope we can fix that in the next update. The system that decides what route cims take is very complex and we need to find out where it goes wrong.
kvincentd Mar 20 @ 2:32pm 
I just subscribed to this mod and started a completely new save, and now no one in my city wants to use the metro. I have trains running through but the most I've seen waiting at a station is three people when the metro used to be my most popular form of transportation. My buses are at maximum and my traffic is terrible. Can anyone help me?
epicfail331 Mar 20 @ 11:52am 
Sorry just read the changelog. That's where it went. However could we get the catanary on off back?
epicfail331 Mar 20 @ 11:45am 
I seem to be missing the popup window to choose between concrete/gravel/steel and catanaries on off. Other than that I finally got it to work Had to reinstall the game to do so though.
Tim The Terrible  [author] Mar 20 @ 11:06am 
Yep, still need to publish those. We won't keep you waiting much longer.