Project Zomboid

Project Zomboid

Not enough ratings
Fine Vanilla Items
 
Rate  
Favorite
Favorited
Unfavorite
Mod: Mod
File Size
Posted
Updated
0.341 MB
Oct 19, 2018 @ 6:26pm
Nov 7, 2018 @ 2:07am
32 Change Notes ( view )

Subscribe to download
Fine Vanilla Items

Subscribed
Unsubscribe
In 1 collection by Advent RPG
Super Vanilla Edition
10 items
Description
Add-on: (1) Titanium Hammer, (2) Great Hunting Knife, (3) Aluminum Baseball Bat, (4) Great Ice Pick, (5) Fine Mallet, (6) Iron Spear, (7) Butcher Knife, (8) Great Smoke Bomb, (9) Blazing Molotov Cocktail, (10) LED Zippo

-Stronger more Durable Vanilla-like items
-Spawn rarely on Zombies & or the Suburbs
-Tested to play well with Popular mods
-No changes to Vanilla PZ

by AdventRPG.com

#ProjectZomboid #Build40 #FineVanilla #Weapons #Durable

Workshop ID: 1543103578
Mod ID: Fine Vanilla Items
Popular Discussions View All (1)
1
Nov 7, 2018 @ 2:30am
Spawn Rates: Over Powered or No?
Advent RPG
< >
21 Comments
Advent RPG  [author] Nov 22, 2018 @ 5:25am 
@Giaccomo - If you like, and or someone else seconds the motion I will post a "Rare Fine Vanilla" mod and cut the spawn rates by 50%. Sound about right? @eyepilot
Giaccomo Nov 19, 2018 @ 12:33am 
Yeah, it´s the droprate in General is too high. I found even more Baseball Bats than the others but even the other ones are too many.
Advent RPG  [author] Nov 13, 2018 @ 6:56am 
@Giaccomo - Thank you for chiming in about rare drops. Currently the chance to find aluminum bats on zombies is the same as most other fine vanilla weapons. Are you finding too many Great Hunting Knives/Ice Picks also?

LED zippos cast brighter and wider (flickery) light than vanilla lighters. You should be able to use them to light Blazing Molotov Cocktails. At this point, they are "for fun" but could help in a dark night.
Giaccomo Nov 13, 2018 @ 2:58am 
Oh, and one more thing. I think the Baseball Bat should have be to equipped in both Hands as the normal one (with lesser impact in one Hand), otherwise it´s to OP, I think.
Giaccomo Nov 13, 2018 @ 2:41am 
Hi,
i tested this mod recently (and still doing so) and I still think the Droprate is way to high. We play on extremly rare for everything and i have like 4 Aluminium Bats in my inventory. I found them all in Zombie Corpses. I didn´t find any normal Baseball Bat or any other weapon during the same time. So if you want to play with tough setting (as we do) it´s a really way to high drop rate.
But still nice Mod.

Btw: I can´t smoke, having the LED Lighter in the inventory. For what is this useful?
eyepilot Nov 3, 2018 @ 8:55pm 
Just looted a couple warehouses and only found a titanium hammer and a spear so things are looking more balanced. I think keeping this stuff as rare makes it way more interesting. Great job!
Advent RPG  [author] Nov 2, 2018 @ 9:03pm 
Should now be able to use Fine Vanilla knives for butchering. Zombie loot spawn rates have been lowered again. I have removed all silenced firearms from this mod. @eyepilot
Advent RPG  [author] Oct 28, 2018 @ 1:35pm 
@eyepilot - Just updated all fine vanilla items to be more uncommon. Let me know how things go on extremely rare loot settings after this patch.
eyepilot Oct 28, 2018 @ 1:26pm 
Hey thanks for the response. The silenced weapons are confirmed rare, as I have only found one pistol and one shotgun in about 16 hours of game play. But I have a kitchen cupboard full of knives, icepicks and mallets.
I like that there is no repair option
Advent RPG  [author] Oct 28, 2018 @ 11:45am 
@eyepilot - I will look into modding the butcher knife for carcass use.

Tested loot rarity on common and normal for weapons and keep scaling back the chances. Agreed that finding most items should be rare, silenced weapons especially.

The idea now is this: if you raid a large area of houses or crates, you should find "a few" fine vanilla items - but not a complete set. At extremely rare: 1 or 2 unless you get lucky.