RimWorld

RimWorld

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High Tech Laboratory Facilities (Continued)
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
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1.171 MB
Oct 18, 2018 @ 11:25am
Mar 1 @ 11:02am
25 Change Notes ( view )

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High Tech Laboratory Facilities (Continued)

In 2 collections by Mlie
Mlie's resurrected mods
915 items
My Current ModList
263 items
Description

Update of Pravus mod
https://steamcommunity.com/sharedfiles/filedetails/?id=841760538

- Added an option to hide the apparel added by the mod
- Fixed the coloring of the benches added by the mod
- For those who want the old color of the benches they will now have the old color when made of Plasteel
- Russian translation added, thanks Dmitry6!
- Check out the retexture mod by ThatBartGuy



[dsc.gg]
[github.com]



New and redesigned laboratory facilities for a more high tech look!


This mod started out as a personal project for myself to use in my own game but due to requests I decided to release it publicly. I made this mod due to feeling that the graphics for the "hi-tech research bench" and "comms console" were a bit too boring and plain for my liking so I decided to make my own graphics for them. Following that I decided to continue modifying and adding research assets to fit the theme I was working toward. Full disclosure, I didn't work on this mod to the point that I would normally consider fully finished and there are a few parts I never felt fully satisfied with (the ground-penetrating scanner graphic being one example as I never could come up with a fully realized design that I liked). I am also currently playing other games and focusing on other matters in my life so I doubt I'll undertake any further updates anytime soon. To make up for that however I included a little bonus:

- tailor-made lab coats that slightly enhance research skills
- a late game research project that unlocks plans for an advanced powered combat exoskeleton
- custom graphics for both (exoskeleton artwork based upon the incomparable rooki1's work!)

Quick and dirty update! Added native minification def to all items due to popular request. All usable research items (Hi-Tech Research Bench, Laboratory Station, and Research Terminal) now link with the MultiAnalyzer and each other for a benefit of +10% research speed per link. This hopefully makes up for the Laboratory Station and Research Terminal not counting as Hi-Tech Research Benches for the purpose of actively researching technologies with the bench specifically noted as a prerequisite. Enjoy!


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: laboratory, equipment
182 Comments
Mlie  [author] Mar 29 @ 10:58pm 
@DarlanMaz What would be a fitting research to put it behind?
DarlanMaz Mar 29 @ 5:38pm 
I think a good update would be to make the "Laboratory counter" only available with research.
I started a run as Neolithic and there was the "Laboratory counter" available for me to build
Mlie  [author] Sep 2, 2024 @ 12:23pm 
@shiva chirr I think such compatibility would be much easier to implement on their side
shiva chirr Sep 2, 2024 @ 12:19pm 
mod link the mech--comm station wich is 2x1 requires it to be placed on the research bench its self but requires the 2x5 one as it has a requirement to be placed the same direction as the bench and also detects the end of the bench as a requirment
Mlie  [author] Sep 1, 2024 @ 10:07pm 
@shiva chirr Can you expand on that? Perhaps link to the mod as well.
shiva chirr Sep 1, 2024 @ 8:02pm 
any chance for a patch for the mech-communitcation station for glitterworld destoryer 4 - mechanoid addon
Mlie  [author] Jun 22, 2024 @ 12:30pm 
@Kateye Probably not, I have no ability to make new textures
Kateye Jun 22, 2024 @ 11:23am 
Would it be possible to have compatibility with Vanilla Ideology Expanded - Sophian Style? It adds a style texture for the comm console that doesn't work with your smaller comm console texture.
HotdogMoisturiser May 22, 2024 @ 7:27pm 
Cant remember the AI & Sub Ai 4x4 linkables for this specific mod That comes with Sterile research unlock.
Yuka Apr 28, 2024 @ 1:51am 
Thanks for mod update!