RimWorld

RimWorld

812 ratings
Crafting Quality Rebalanced
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
1.146 MB
Oct 18, 2018 @ 10:25am
Apr 12, 2024 @ 10:44am
21 Change Notes ( view )

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Crafting Quality Rebalanced

Description
Rebalances item crafting quality, for example a skill 20 crafter will not have the chance to make an awful item anymore.

If anybody wants to translate it into different languages, feel free to contact me.

In Detail:
A skill 9+ pawn will make at least a poor item.
A skill 13+ pawn will make at least a normal item.
A skill 17+ pawn will make at least a good item.
Affects everything where quality is decided by skill, so smithing, tailoring, construction, art,...

You can adjust the skill thresholds in the mod settings menu, now with an option for every quality, excellent and masterwork are disabled by default.

Legendary is now a chance instead of a guarantee, if you want a guarantee just set it to 100%.

I did not change the probabilities of other qualities, just removed the possibilitiy to make a bad quality thing for high skill colonists.
Source code is included and on Github[github.com]

Compatibility:
Incompatible with the "Perfectionist" trait from Vanilla Traits Expanded, with that a pawn won't make legendary items.
Other than that compatible with almost every mod, I've only found Static Quality Plus B18 to be incompatible, and when you use these two mods together, mine just will not work. Other than that there could be conflicts if some mod changes the function that gives a random quality item based on a given skill.

1.0 Version is also on Ludeon Forums[ludeon.com].

B19 Version:
Steam Workshop
Ludeon Forums[ludeon.com]
NexusMods[www.nexusmods.com]

B18 Version:
Steam Workshop
Ludeon Forums[ludeon.com]
NexusMods[www.nexusmods.com]

License:
Modpackers may use it but have to link to this site, the post in the Ludeon forum or to the mod on Nexusmods. Derivates are allowed.

Credits:
This mod uses Harmony by Andreas Pardeike.
Thanks to Proxyer for the japanese translation.
Thanks to 53N4[github.com] for the spanish translation.
Thanks to pepezilla for the french translation.
Thanks to HawnHan for the chinese translation.
186 Comments
adam110902 Apr 4 @ 6:27am 
great mod
can you please add compatibility with "Endless growth" https://steamcommunity.com/sharedfiles/filedetails/?id=2894401734

it would work great with this if the config wasnt locked for vanilla values
Phomor  [author] Mar 27 @ 5:35am 
Affects everything where quality is decided by skill, including construction.
Spoodin Oot Mar 26 @ 11:55pm 
Is there a building version of this? I'm sick of my level 20 builder building "Good" beds...
Khaosius May 24, 2024 @ 6:16pm 
Hey Phomor, thanks for an awesome mod! I recently started using Endless Growth, it seems that the two don't necessarily play together very well. Is there anyway you could allow for scaling beyond level 20?
TacoLite Apr 12, 2024 @ 11:01am 
Thank you for updating Phomor :D
Гений Apr 12, 2024 @ 10:48am 
Thanks, mate!
Phomor  [author] Apr 12, 2024 @ 10:44am 
Is update, had to recompile for some reason
Revelence Apr 11, 2024 @ 6:53pm 
Sadly appears to have been broken by 1.5. Mod loads and settings can be changed but all crafted items seem to disappear on completion
Rubber Ducky Jun 27, 2023 @ 4:19pm 
to specify i am refering to construction
Rubber Ducky Jun 27, 2023 @ 4:18pm 
does this work with vanilla traits expanded expertise to increase Quality % chance?