XCOM 2
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[WOTC] Halo: Reach Magnum
   
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6.601 MB
Oct 7, 2018 @ 10:14am
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[WOTC] Halo: Reach Magnum

In 1 collection by Veehementia
[WOTC] Veehementia's HALO-themed Mods and Ports
5 items
Description
Ladies and gentleman, Spartan IIs and IIIs (because we all know 4s suck), Marines and ODSTs, I present to you the one and only Reach Magnum for WOTC!

This is a mod I've been wanting since basically the day I bought WOTC, and now it's finally reality! Enjoy shooting the heads of those ADVENT goons with a much higher caliber and way cooler looks!

As usual, stats are configurable in the .ini, located in:
workshop/common/268500/1533191889/Config/XComReachMagnum.ini

This was possible by extracting the Magnum model and sound from Nigel Thomberry's original Halo Reach Weapon Mod for Vanilla XCOM2, a task done by my good pal and incredible friend Iridar. This mod includes the Magnum and the custom sound effects.

You can find Nigel's WOTC version of Halo Reach Weapons (minus the magnum) here: https://steamcommunity.com/sharedfiles/filedetails/?id=1125750962

EDIT: LOTS of people are asking for the ODST SMG. Lads, I won't do it. There's already an ODST SMG for WotC by good old Nigel here:
https://steamcommunity.com/sharedfiles/filedetails/?id=1126904015
The mod contains both all the Reach weapons (SMG included, but minus the Magnum) and some Halo 5 ones. If you're like me, you're just going to ignore the latter and keep the real weapons.

Have fun!

Special Thanks:
- Nigel, for the model and sound effects he provided.
- Iridar, for extracting the model and sound effects necessary and packing them up for me to use. And for being awesome. You're awesome, pal.
- I'm running out of original ways to thank Team CX for being Team CX, so here, have a classic, boring thanks. Thanks!
75 Comments
Frums McNoodles Jun 10, 2022 @ 9:24pm 
So, for some reason when upgrading to Mag tier the upgrade slot becomes unavailable because it requires a continent bonus...
Veehementia  [author] Mar 9, 2022 @ 5:06pm 
@The Dolphin No.
The Dolphin Mar 9, 2022 @ 2:46pm 
is there a compatibility addon for the akimbo mod? i've tried using it with and theres some interesting resutls with the animations glitching out and such.
Veehementia  [author] Jul 23, 2021 @ 12:45pm 
@Chris Aldorino Use WSR
CJAldo Jul 23, 2021 @ 8:53am 
is there a way to add the fire pistol ability to the magnum so that i can use it on a class other than sharpsooter? at the moment the only option for using the magnum is pistol overwatch or slash on the ranger class
Veehementia  [author] Jun 11, 2020 @ 1:25am 
@anger4ever Nope, sorry.
anger4ever Jun 10, 2020 @ 7:56pm 
Can the config file change how many shots the magnum fires during the animation? I liked like to tweak it to fire three shots like the vanilla version did.
Kamen Rider Nexus Feb 2, 2020 @ 1:14pm 
It won't even recognize 'giveItem', 'GiveItem', or 'giveitem' as a command...

While additem did NOTHING, it AT LEAST registered it as a valid command...
Veehementia  [author] Jan 31, 2020 @ 8:28pm 
@Kamen Rider Danilos Try "GiveItem" instead of "AddItem"
Kamen Rider Nexus Jan 31, 2020 @ 6:48pm 
The pistol isn't appearing for me...And I tried using console commands...

Here's the commands I tried...

additem WP_REACHMAGNUM
additem WP_REACHMAGNUM 1
addItem WP_REACHMAGNUM
addItem WP_REACHMAGNUM 1
AddItem WP_REACHMAGNUM
AddItem WP_REACHMAGNUM 1

(I showed changes in capitalization, because I found that that can SOMETIMES make a difference)...

What am I doing wrong?