Veehementia
Matteo   Prato, Toscana, Italy
 
 
22/M
Si vis pacem para bellum,
Dulce bellum inexpertis,
Casus belli: DEUS VULT!
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READ THE DESCRIPTION. PLEASE.

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[h1] DESCRIPTION [/h1]

This mod aims to fix a rather glaring issue with the Tactical Legacy Pack DLC: there are no visual attachments for the new weapons it brings. Well, this mod aims to fix that issue, at l
227 ratings
Created by - Stealted and Veehementia
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Recent Activity

0.3 hrs on record
last played on Jun 7
3,244 hrs on record
last played on Jun 6
70 hrs on record
last played on May 19
Hyperdragon1701 Jan 26 @ 9:35am 
Ah, well that is a shame but i understand. Ill go see if i can do something myself then. Thanks though.
Veehementia Jan 26 @ 9:19am 
@Hyperdragon1701 Sorry, got no plans to make that. Laser cannon in my TLP MG weapons has options to be wielded both like a normal cannon or an LMG, but I have no such plans for the Plasma version.
Hyperdragon1701 Jan 26 @ 9:05am 
@Veehementia Sorry to bother, i just wanted to ask concering your TLP Cannon mods. Are there perhaps any plans to make a fully working mod for the TLP Cannons to be carried and shot like actual Cannons. Or if not would you perhaps know how one could be able to achive that myself?
From what i could see at least it seems like the TLP Laser Cannon at least seems to work properly but the Plasma one does not, is there any fix for that?
HATERADE Nov 22, 2020 @ 12:12am 
@Veehementia, brother great work as always! Is there any chance that you'll fix and upload Yard's M249. I only ask as you are a favorite mod author of mine and you have fixed his other weapons. There is a severe shortage of good LMG/SAW type weapons in XCOM.
Veehementia Oct 10, 2020 @ 9:24am 
@Gguy Yes I can. I just recently figured out why my implementation wasn't working so I'll fix it soon.
Gguy Oct 10, 2020 @ 9:18am 
@Veehementia I really love your "TLP Weapons with Visual Attachments REDUX" series. It really adds a lot to the game by letting you customize the TLP gun models. There is one thing i'd like to point out and request, though. Your versions of the TLP weapons don't support flashlights (which normally appear on very dark maps) like the base game and base TLP weapons do. Do you think you could add that functionality to them in the future?