Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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DeI Realism: Historical Units Sizes (outdated)
   
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Tags: mod, Units
File Size
Posted
Updated
644.431 KB
Oct 6, 2018 @ 2:01am
Mar 15, 2019 @ 10:33am
5 Change Notes ( view )

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DeI Realism: Historical Units Sizes (outdated)

In 1 collection by Penguin
Rome II DeI
12 items
Description
This Submod is designed for DeI Realism ONLY. It will mess up a lot of things with DeI alone. Scipio's Realism submod is a must.

This submod aims to make unit sizes, especially the Romans a bit more historical by slightly adjusting the sizes.
A Roman unit now represents half a Cohort with 240 man. This will allow you to make a nice and orderly legion with as close to historical numbers as possible.
It's not just Roman units. All factions had their units enlarged a bit in some way.
Pikes are still they same at DeI's 256 since that's very accurate.
Also Cavalry is not changed.

The Changes are as follows:
Mid and high tier Swordsmen and other such melee units = 240
Spears = 240
Hoplites = 240
Skirmishers (archers, javs, and slingers) = 200
Levy units = 300

Recommended to use with Performance maker for massive battles https://steamcommunity.com/sharedfiles/filedetails/?id=1497171886
and Larger Battlefields https://steamcommunity.com/sharedfiles/filedetails/?id=1525031333

Thanks for ScipioTheGreat that helped me find my footing in TW modding :)
and of course the wonderful Divide et Impera mod that made me play this game in the first place <3
36 Comments
Tordenskjold Dec 30, 2023 @ 12:16am 
Why no update on this one, but update on the "Standard" DEI version?
- Is the updated "Standard" DEI version compatible with DEI: Realism?
Taeostine Oct 26, 2021 @ 8:14am 
update
Frosted Flake Sep 29, 2021 @ 7:40am 
Scipio, please update
Comandante Uldo May 18, 2021 @ 2:50pm 
is there a way to apply this historical unit sizes to vainilla rome?? or a mod?
vlad-cybul Mar 17, 2020 @ 2:05am 
This submodule does not work, squad sizes remain DeI
Ragnar Nov 6, 2019 @ 1:49am 
I can verify with Awoken, after some trouble shooting, I can start a campaign fine with all my mods checked except for this one
Ghostler Aug 29, 2019 @ 11:04am 
I think this mod is causing new Campaigns to crash.
Anne Frank Aug 23, 2019 @ 10:33pm 
Can we expect an update coming soon? This is really a great mod
Reno Aug 13, 2019 @ 1:42am 
Please update ..
Penguin  [author] Aug 5, 2019 @ 11:55pm 
update coming next weekend.
@Remo I reduced hoplites to 240 since 300 was too OP and unwieldy. Some mob units are still 300+ though.