RimWorld

RimWorld

46 ratings
Slave Outfits Cosmetic [1.0]
 
Rate  
Favorite
Favorited
Unfavorite
Mod, 1.0
File Size
Posted
Updated
1.070 MB
Sep 28, 2018 @ 1:31am
Nov 2 @ 12:23pm
6 Change Notes ( view )

Subscribe to download
Slave Outfits Cosmetic [1.0]

Subscribed
Unsubscribe
Description
*********
Please use only one version of the mod. Running both will mostly likely cause problems.
*********

A requested version of the mod. The clothes are just that, clothes. No work speed buffs or social interaction malus.

Version with work speed bonuses: https://steamcommunity.com/sharedfiles/filedetails/?id=1522429439

********

For prisoners to wear the hats, they must be placed in the prisoner room first. You must also wait for the prisoners to wear the hats before placing the uniforms in the room. If the prisoners are wearing the uniform already they will not wear the hats.

See pinned discussion for more info.

********



Do you have a bunch of slaves/prisoners just wearing the same clothes as your colonist? Did your inner slaver get triggered because you just can't find proper a uniform mod?
New! Give your beloved prisoners the outfits they deserve at last! Concentration camps not included.

This is a really basic mod that adds some apparel for slaves and prisoners. Use with prison labor and/or slavery mod for best result.

Latest Changelog
A requested version of the mod. The clothes are just that, clothes. No work speed buffs or social interaction malus.

11/2/19
Brought mod up to date with the other version of the mod. Temperature and armor values will change with material the clothing is made from. Spacer helmet made on machining table. Some recipes changed to allow fabrics other than cloth to be used.

V1.4.7 11/2/19 Brought mod up to date with the other version of the mod. Temperature and armor values will change with material the clothing is made from. Spacer helmet made on machining table. Some recipes changed to allow fabrics other than cloth to be used.
V1.4.6 1/25/19 Unfixed config non-errors. All is well. Updated targetVersion (depreciated) to supportedVersions in About.xml
V1.4.5 1/15/19 Disabled building of workbench added by mod. Added recipes to vanilla tailoring benches and smithies. Fixed config errors. Changed name of neolithic clothes. tier 1 ragged dress -> slave rags. tier 2 ragged dress -> servant outfit. Cleaned up description grammar.
V1.4.4 12/18/18 Increased resource cost of clothes to reduce reported high spawn rate of clothes.
V1.4.3 10/19/18 Recompiled for Rimworld Version 1.0

*******************************************************************************************
Mod originally created by Gerrymon. https://steamcommunity.com/profiles/76561198089422935
Ludeon forum post for original mod: https://ludeon.com/forums/index.php?topic=40821.0

B19 Version: https://steamcommunity.com/sharedfiles/filedetails/?id=1543031505
Popular Discussions View All (1)
0
Sep 28, 2018 @ 2:39am
PINNED: Prisoners and Hats
Usgiyi
< >
18 Comments
FoxHound Nov 25 @ 12:26pm 
hey there ^^ repeating my proposition from last year xD
?
Usgiyi  [author] Nov 3 @ 11:01am 
@keylocke Well.. it will work, but everything will be like paper since CE's armor values are way higher than vanilla.
keylocke Nov 2 @ 9:36pm 
is it compatible with combat extended?
Mistletoe The Bard Nov 2 @ 7:07pm 
@Usgiyi Thanks a lot dude!
Usgiyi  [author] Nov 2 @ 12:26pm 
Updated with the changes in the other mod. Should be fine now.
Usgiyi  [author] Nov 2 @ 11:36am 
Uh, I haven't implemented a few of the changes from the other version. Like the spacer helmet being made on the machining table for example. I'm pretty sure it shouldn't break anything, I can't guarantee it won't since the two versions aren't exactly the same (except for stats) anymore.
Mistletoe The Bard Oct 29 @ 9:02am 
Can I swap between these 2 version mid games? I kind of wanna try out the stats version one, but feel like swapping to this version if things got too op.
FoxHound Dec 25, 2018 @ 1:43am 
hey there ! I've made a personnalized mod with industrial era (convict lease, USA 1800-1900s) convict uniforms : horizontally striped uniforms, one shirt, two pants (one with suspenders, one without). Maybe it would need a bit reworking (I'm not a graphist myself) but gimme a holler if it interest you, I believe this would be a nice addition to your mod =D
Usgiyi  [author] Dec 18, 2018 @ 1:32pm 
Well.. I made an attempt to fix the reported high early spawn rate. Apologies for taking so long. I could never reproduce the excessive spawn rate, so you guys will have to let me know if anything has changed.

@BasileusMaximos I would assume so, I could try adding the same tags that vanilla Rimworld has on nontribal gear to see if that would work.

@Hentai Waifu I could look into updating it, dunno when it would be done though, I'm busy on and off lately.
raydarken Oct 31, 2018 @ 9:21am 
I want to use this mod but I'm having the same issue that is being reported here, these outfits are coming up too often on tribal raiders :(