Divinity: Original Sin 2

Divinity: Original Sin 2

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Chronomancer Class - Magic (DE)
   
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Type: Add-on
Game Mode: Story, GM
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1.707 MB
12. Sep. 2018 um 21:27
19. Sep. 2018 um 10:30
3 Änderungshinweise (anzeigen)

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Chronomancer Class - Magic (DE)

Beschreibung
This is an override for the Chronomancer Class Definitive Edition.

- All skills are now dealing Air Damage ( Magical ) instead of Physical Damage.
( Only use 1 override at time. )
8 Kommentare
Vashtar 22. Sep. 2023 um 8:15 
Desynchronise still deals physical damage and only properly deals air damage sometimes (not sure about the conditions). Also, I noticed certain Aerothurge spells sometimes do physical damage instead of air since installing this fix. What's up with that and how can I fix it ?
Rawr'kraine 🐉 28. Aug. 2021 um 22:12 
Bug: Sands of Time restores phys armor when it says it restores magic
Tark 13. Jan. 2020 um 10:48 
@Heaphaistos so Pendulum works now and there is no bug? I am just wondering because in game it stills says there is a bug with it
Tark 13. Jan. 2020 um 9:56 
Does Weapon Distortion still need to break through physical armor or is everything completely magic based now? I am going to try your mod soon and want to an LoL Ekko playthrough and he is all about magic dmg.
Lunatic Cultist 31. Jan. 2019 um 1:55 
probably one of the best magic mods on Steam
Heaphaistos  [Autor] 7. Okt. 2018 um 16:48 
This is an override for the Chronomancer Class Definitive Edition.

All chronomancer skills.
The Pilot 7. Okt. 2018 um 13:34 
more info please? what abilities are with this mod etc...?
Last_Misadventure 19. Sep. 2018 um 18:22 
Thanks for making the base mod, and alo this one. Would you consider reworking Weapon Distorsion for the override since Atrophy is resisted by physical armor? Perhaps it could be replaced with a magical status.