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Sorry, but the problem has to be on your side. It still works flawless on my side. At least on Siptah map.
Yes. The crystals work just like a maproom would do.
After teleporting once, nobody on our server can use the E key anymore.
Not for commanding followers, not for opening doors, not for entering inventories, not for using benches - nothing works anymore.
Remapping the E into something else doesn't work either.
Only thing works is log out & back in the server.
We can do anything, all the time, every time - until we use one of the teleport crystals.
But there are great alternatives - at the very least Pippis Server Management supports teleporting (even when it is less immersive).
"crystals are easily wiped if your not aware of your location when porting to another location, or if your cursor is accidentally targeting it from a 300 meters away,"
Either you're using a very old version or you're lying. The trace to target map rooms goes a little over the range needed to show the target ui.
"A lot of other mods have the ability to craft a teleporter, with no crystals, don't take up inventory space and puts a icon on your map for location and clik ability to port. that's right!"
And its good that there are other options - but they cater to a different audience. I wanted a viable believable in-universe option for teleporting.
It isn't as convenient but it's what I prefer.
Should I get back into Conan Exiles I may look into making that configurable - i.e. if teleport tethers (the crystals) are required or not etc.pp. But until then I'll only fix the mod within the current scope of the project.