Team Fortress 2

Team Fortress 2

470 ratings
Other: Night
Game Mode: Payload
File Size
21.729 MB
Aug 16, 2018 @ 2:10pm
Aug 2, 2020 @ 7:50am
10 Change Notes ( view )

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In 1 collection by ICS
ICS TF2 Maps Collection
16 items
RED base was stranded, but re-activated on top of the mountain. Push the payload cart and destroy their rocket silo before they launch the rocket!

Stranded is a payload map, a result of nearly 8 months of hard work on my own pace. From Finland with love for the players of TF2.

Map has now reached RC5, basically more or less done. Please take a look and report any bugs you find. Thanks!

Map by ICS,

Map name is pl_stranded_rc5. After subscribing, you can also start this map from your own console by typing: map workshop/1481954279
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ARC8DE Mar 13 @ 5:23pm 
I just want to say this is an incredible map. I had a lot of fun playing this, it plays really well. Only complaint is the sudden change from warn terrain to tundra, and the tundra being a bit bland.
that funky monke Jan 23 @ 1:37pm 
Really hard to navigate due to all the twisting corridors, and most of the fighting areas are too big without offering decent cover. The height advantages on this map are also too high for them to be useful defence points. Result is that I feel like I'm constantly fighting at long range.
ICS  [author] May 11, 2020 @ 3:36am 
Thank you!
FAS-2K | Faceit TF2 May 10, 2020 @ 11:58pm 
Just wanna say, the first time I played this map on I quickly fell in love, it feels better than Upward or Badwater! Great Job.
ICS  [author] May 10, 2020 @ 12:33pm 
Released another update to the map, making it even better playing and addressing couple of bugs. Have fun!
ICS  [author] Mar 7, 2020 @ 3:50pm 
Thanks for these too. I have fixed them and will pull out a fix at some point. Those fences have always been acting odd due to the barbwire on them. I'll see what i can do about them. None of these were intended, and you also found a crack in the wall when you dropped down to the pit that i also fixed.
egomania grip Mar 7, 2020 @ 2:40pm 
found a few small little things here and there:
on blu's forward spawn you can stand on the railings through the door:
you can stand on the edge of this fence against the wall, but you can't at the end (which makes me think it's unintentional):
you can stand on the corner of this roof:
same for this roof top:
you can stand in the pit of death on a small wood plank without dying:
and you can stand on the fence outside the last red spawn and (maybe?) spawncamp them.
you can only stand on a small portion of the fence, yet again:
(let me know if any of these are actually intended, as i can see the roof spots being intended, but i just wanted to cover all that i'd found at the moment.)
ICS  [author] Mar 5, 2020 @ 1:44am 
Thats interesting bug. I'll get that fixed in the next version. I dont consider this as critical, since medic can stiill be easily kiilled but it is indeed annoying one.
Tobbby™ (IMPERSONATED!) Mar 4, 2020 @ 7:41pm 
ICS  [author] Mar 3, 2020 @ 12:45pm 
Another update will be out as soon as Steam mods approve. Fixed 2 more exploits, thanks to A Bucket!