RimWorld

RimWorld

244 ratings
Plant Growth Sync
   
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Mod, 1.0
File Size
Posted
Updated
528.988 KB
Jul 26, 2018 @ 4:00pm
Oct 17, 2018 @ 5:06pm
5 Change Notes ( view )

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Plant Growth Sync

In 1 collection by Lanilor
Lanilors mods
15 items
Description
This mod adds synchronization of plant groth in growing zones. So it equals little differences when a colonist sows only ome part of a zone and then takes a break before finishing or if single plant where eaten by an animal. The growth sync equals this slowly over time so that the whole zone can be harvested at the same time.

Growth sync only affects crops in your growing zones.
It also just averages groth, there is no net gain or loss.

Can be added to existing saves.

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76 Comments
Heimskr Dec 14, 2022 @ 9:43am 
1.4?
ParanoidPossom Jan 11, 2022 @ 9:49pm 
@Kin link broke
Kin Aug 1, 2021 @ 7:49am 
Tekuromoto Jan 27, 2021 @ 9:34pm 
The_Silver_Nuke Jan 20, 2021 @ 6:11pm 
Unable to access alternate link, and this mod seems abandoned as well.
Tekuromoto Jan 4, 2021 @ 4:29pm 
@codeoptimist, @malkav the link provided is broken. Any chance of a 1.2 update?
Frey Sep 12, 2020 @ 5:31am 
looks like it still works
Lex_Ms May 1, 2020 @ 11:18pm 
Thx Malkav 🖖👍
Malkav May 1, 2020 @ 4:29pm 
I made the (minimal) changes codeoptimist mentions below and posted a 1.1 updated version of this mod for those who don't want to do it themselves. https://steamcommunity.com/sharedfiles/filedetails/?id=2081104007
codeoptimist Apr 27, 2020 @ 6:51am 
Confirmed works great on 1.1.

I had a look at the (decompiled) code. It is short and sweet and although it's packaged with v1.1.0 of 0Harmony.dll it doesn't use it - in fact I deleted it. It just does its thing with a MapComponent. Also tested in-game and it works fantastic. (Thanks everyone in comments for letting me know.)

@Lanilor, if you stop by this just needs 0Harmony.dll deleted and About.xml updated. [gist.github.com]