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This is my experience with a mod🤔. And like, I dont really get it I guess. I respect the work put in here very much. Well made world wonders, interesting events but looks like the mod needs to be improved.
I love playing tribes in vanilla, like Tupinamba or Northtern Indians, but here, Giants in Skyrim are just unplayable.
Scripted parts of your state will, without warning or anything you can do, gain independence🤗. Like my capital in Labyrinthian which I spent a lot of money and mana to improve just to have it independent trough event without anything I can do.
There are a lot of weird restrictions, like the one in Nordic HRE that doesn't allow you to integrate wassals before you have penultimate reform. Why?
I will check your save game for the next update of ESU. Cannot promise when, as I am currently focused on EU5, but we plan to release at least one more content update for EU4.
The Atmoran redesign enabled us to allocate more space for provinces, while creating distinctive regions that different cultures could inhabit. Additionally, the new shape of Atmora is more interesting with different fjords and island chains. Finally, we plan to add a new large island to EU5, located between Atmora and Roscrea, so that the new map shape can accommodate it.
Then why religions and cultures that wouldn't exist in that period? Were they for the old version, and you just never removed them?
"Redguards can migrate to Hammerfell, but they are not forced/encouraged to do this; the same applies to Bretons."
Explains why they never do in my games, but then again, my games crash around the 190's because of the Eight Divines, somehow.
"The Atmoran map was changed due to a variety of reasons, including our plans to redo the mod for EU5."
Such as? It was fine the way it was. Was it a lore reason?
Again, genuinely a great mod. Just asking questions.