Arma 3
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Angola Maps v1.3
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Data Type: Mod
Mod Type: Terrain
File Size
Posted
Updated
2,906.224 MB
Jul 20, 2018 @ 9:13pm
Apr 29, 2019 @ 6:20pm
7 Change Notes ( view )

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Angola Maps v1.3

In 1 collection by IceBreakr
SBP Chongo Party
17 items
Description
Angola Maps
Version 1.3

This addon currently consists of TWO Islands in the pack:
1) Southeast Angola 1974 v1.30
2) Chongo (Southwest Angola) 1.30

Maps were made In honor of:
- Recce 1 Commando Lt. Freddie Zeelie that died in combat operation in 1974
- Paul Pelosi aka Bushlurker, dedicated Armaverse Community Member that passed away recently.

1) Southeast Angola 1974:
Island is set to year 1974 when South Africa's 1 Recce Commando Unit operated from FOBs in the North Namibia. The South African "Recces" were deployed to many local hot spots during the late 1970s and early 1980s, particularly Angola. Namibia-Angola border had no fence at that time, only visible cutout grass (line) about 1/4 down from the North tip of the map.

There are two FOBs with airstrips in central S and NW sectors. Back in 1974 most of the land has been without any roads and permanent settlements, so we try to simulate that harsh environment in this map. But I've added some roads for AI to somehow cope with the harsh terrain. Map is dedicated to heroes of the war and used by South African SF soldiers that also enjoy Arma 3. And hopefully rest of you, too ;)

2) Southwest Chongo:
Island is based on real terrain data as previous one but improved for sake of gameplay. There are couple of issues still remaining currently (street lighting missing, couple of placement bugs).

Cover photo by: Milsim Syhrus

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Popular Discussions View All (4)
12
Apr 27, 2019 @ 2:22pm
Villages & points of interest...
Jakes
12
Sep 23, 2021 @ 2:57pm
ALiVE compatibility...
Jakes
2
Aug 15, 2018 @ 7:22pm
Location Template
Dada
< >
218 Comments
DeathWish Apr 12 @ 3:34am 
size?
IceBreakr  [author] Apr 12 @ 12:43am 
I guess I'll wait for the patch ;)
Mildly_Interested Apr 7 @ 2:47am 
Veteran29 mentioned they had a similar problem with SOG CDLC maps and it had to do with compressed textures. Would it be an option to not compress them?
STyx2909 Mar 31 @ 1:23am 
Beautiful maps!
IceBreakr  [author] Mar 28 @ 4:36pm 
I took advice from Bludclot to use super big texture for this map. Considered using smaller one, but just looks shit. Probably that is hitting the engine's "nerve" or getting close to some limitation?
Mildly_Interested Mar 28 @ 1:51am 
Here is the thread in the Arma 3 Discord about it, Dedmen seems to think it has something to do with decompressing of LZ compressed textures which aren't cached (Arma bug) and are therefore unpacked every single frame leading to massive Frame drop. Not reproducible in the editor but it was definitely there during our OP.
https://discord.com/channels/105462288051380224/105466848958513152/1089830338919923824

Thanks for the fast answer btw!
IceBreakr  [author] Mar 28 @ 1:10am 
I can't make out of your screenshot what area is problematic. If you can give me more info I can fix it. Otherwise no.
Mildly_Interested Mar 26 @ 3:12pm 
Some horrific player FPS in some parts of the map: https://i.imgur.com/9V57u8u.jpg
IceBreakr  [author] Jan 30 @ 3:52pm 
Patriotic marching song? :)