Total War: WARHAMMER II

Total War: WARHAMMER II

46 ratings
Helman Ghorst: Expanded (Vanilla: Beastmen)
   
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Tags: mod, Units
File Size
Posted
Updated
480.628 KB
Jul 17, 2018 @ 11:29am
Sep 19, 2021 @ 2:43am
6 Change Notes ( view )

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Helman Ghorst: Expanded (Vanilla: Beastmen)

In 1 collection by Stephen
Stephen's Workshop Mods
13 items
Description
Current Version: 2.0.0



This mod makes changes to Helman's faction by giving him another unique skill tree that provides buffs and abilities for Zombies, Dire Wolves, Corpse Carts, Mortis Engines & Terrorgheist units. It also provides the ability 'Wayfarer' for Helman & Master Necromancer Corpse Cart mounts.

Faction Effects
  • 'Wayfarer' for Zombie units
  • Melee Attack +5 for Zombie units
  • Melee Defence +5 for Zombie units
  • Armour +10 for Zombie units
  • Number of uses +1 for 'Lesser Raise Dead'

Popular Discussions View All (1)
5
Dec 11, 2019 @ 1:54am
Bugs
Stephen
33 Comments
RE$$IDENT Feb 13, 2023 @ 5:42am 
I do not show that all the features have been added, only "Wayfarer" has appeared and nothing else:sr4paul:
Stephen  [author] Oct 14, 2021 @ 11:56pm 
Thanks! :D
angrybirdgofan Oct 14, 2021 @ 10:35pm 
very awesome :D
Stephen  [author] Sep 29, 2021 @ 12:28pm 
@cuntosaurus Thanks! Appreciate it. I do! I have some plans with the other TK factions but nothing that will take away from what Agemouk has done, and I also have Alarielle & possibly another one or two other factions that I generally play on the list.
♥♥♥♥♥♥♥♥♥♥♥ Sep 29, 2021 @ 11:06am 
Long time fan of your Arkhan mods here - this is a really cool mod, I love the addition of wayfarer! Can I ask whether you have plans to do any other lords in the near future?
FullAutoAttack Aug 21, 2021 @ 3:16pm 
Awesome, thanks
Stephen  [author] Aug 21, 2021 @ 8:39am 
Full rework and overhaul is now live. Please do let me know if you encounter any issues.
Stephen  [author] Aug 18, 2021 @ 1:00pm 
@all Should have a rework for this mod out in a few days!
Stephen  [author] Aug 2, 2021 @ 1:25am 
It does. Not currently sure what to do with it, but I'll get it updated.
FullAutoAttack Aug 1, 2021 @ 4:33pm 
Does this mod need and update?