Arma 3
331 ratings
Loot to Vehicle for ACE and Antistasi
Data Type: Mod
Mod Type: Equipment, Mechanics
File Size
181.869 KB
Jul 13, 2018 @ 4:08am
1 Change Note ( view )

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Loot to Vehicle for ACE and Antistasi

This is a 'tool' to move loot off bodies into your vehicle without going through your inventory. I find it makes Antistasi loot recovery less of a chore.
Use ACE interact with bodies and weapons on the ground to transfer loot into a nearby vehicle.

Known issues:
Weapons on the ground can sometimes be tricky to find the interaction point for. It's usually offset some distance from the weapon; try looking around it.
It doesn't detect if you have manipulated the contents of backpacks or weapon attachments.

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Better to use Looting Enhanced by a humble baker. :jake::steamthumbsup: Updated and inspired by this version.
-=}EWo{=-Demicus_Maximus May 17 @ 10:21pm 
Been using this for years now, even outside of Antistasi. Anywhere where you need to loot, this wonderful tool has had my back. Has saved our group many hours of painful sorting, or having to flee empty handed because "throw it all in the back and floor it" is too difficult for the vanilla system to understand.

11/10 best mod
Mick Apr 14 @ 11:13am 
Will this work with Liberation, We have ACE installed
Black-Jack Apr 9 @ 6:00pm 
Oh this... this is fuckin gold dude. I was just about to remove ACE from my playthrough because of how much a pain in the ass it is to not have the move to vehicle cargo feature.
Doc. Apr 7 @ 6:32am 
is there a way to increase the range of the loot function?
waFFS Apr 2 @ 4:06pm 
skull emoji
Bear  [author] Apr 2 @ 3:59pm 
Are you a paying customer?
OZARKFOX Apr 1 @ 10:16am 
i wanted to uses this mod but i had to intall the ACE mod too and i dont like the ACE mod charges my map and all the stuff i like about the Original game you need to make this work with out the ACE mod if you want me or others to use's it some of use's map the mods that change our maps or how the Original game play looks better then the ACE mod looks like cap.
Bear  [author] Dec 1, 2023 @ 11:41am 
It's probably because those weapons were configured by player or by script (for example modded AI units with randomization scripts)
waFFS Nov 30, 2023 @ 6:17am 
Yeah same issues as below, any fixes? Love the idea and would like it to actually work.