ARK: Survival Evolved

ARK: Survival Evolved

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Zero to Hero Chargers
   
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Jul 4, 2018 @ 6:56am
Nov 21, 2018 @ 12:20am
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Zero to Hero Chargers

Description
Spawn Codes

Introducing a new take on the ceratopsians of ARK and any other creature that charges or seems like it should be capable of it but doesn't, like Carnotaurus.

What's new and different from vanilla:

Shared: All of the animals here charge in the style of the Woolly Rhinoceros, dealing bonus damage as they approach maximum speed.

With the exception of Pachyrhinosaurus, all the chargers have their own unique taunts. Triceratops, Carnotaurus, and Styracosaurus's taunts activate abilities. The others are just for fun.

Styracosaurus: It takes the place of Triceratops as the common ceratopsian roaming the ARK, it's much faster and capable of attacking while moving. Instead of a rivalry mechanic as in Triceratops, Styracosaurus can serve as something of a stable goat when it's in proximity to larger animals when taunting, granting itself and nearby allies a Companionship bonus which increases their weight, stamina, and a significant gain to their damage resistance.

It prefers Carnotaurus kibble for taming.

Later on, Styracosaurus will receive its own sounds to better distinguish it from Triceratops, and the Aberrant variant will acquire the glowing markings that it should have.

Triceratops: Old Trike got a shot of steroids in the arm. Now an apex herbivore to rival T. rex like it was always meant to be. While its base health and damage is slightly lower compared to the rex, Triceratops becomes a formidable tank when Rivalry is activated. With its charge and higher knockback, it can overcome the damage gap with sheer aggression and magnifies an uphill advantage.

Additionally, Triceratops prefers Scorpion kibble in the same vein as T. rex. It is also important to note that Rivalry is no longer passive, it must be activated with the taunt. The detection range has been increased by 36% to offset the time taken to taunt.

Pachycephalosaurus: Better in every way compared to vanilla. Bigger, faster, tougher, and meaner, it's far more than capable of standing its ground now. Most importantly, it can finally feed itself with a bite secondary attack! Additionally, Pachycephalosaurus can harvest stone and flint in modest quantities.

Stygimoloch: The lighter and more graceful relative of Pachycephalosaurus. Stygimoloch is native exclusively to the mountains. Relative to the rebalanced Pachycephalosaurus, Stygimoloch is faster but frailer and lower weight, but speed is what these small class steeds are all about. Stygimoloch trades torpor infliction and specializes in flint gathering.

Later on, Stygimoloch will receive its own sounds to better differentiate it from Pachycephalosaurus.

Carnotaurus: Carnotaurus is now the speed demon it always should have been and its charging damage bonus is seconded only by the rhino. The horn attack inflicts the gnashed (not gashed) debuff, dealing the same total damage as Allosaurus's gashed debuff in only half the time. Additionally, when taunting Carnotaurus and Yutyrannus will give each other a Symbiosis buff!

Woolly Rhinoceros: While its base speed has been lowered somewhat, its base stamina has been increased to offset this and it now benefits from levels invested into movement speed. The rhino's handling has also been improved so that it's not helpless against enemies attacking from behind.

Pachyrhinosaurus: Joining the ranks of Styracosaurus and Triceratops as chargers, Pachyrhinosaurus is now a passive tame likes it dossier implies. Rage has been made a more useful ability by greatly enhancing its resistance and decreasing an affected enemy's damage output. Camouflage can also be used to service the team – in addition to breaking combat, camouflage will give a long lasting cloak to allies.

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Yutyrannus is also remapped, not due to any desired changes to its balance but because otherwise it would not work correctly with my Carnotaurus. If this mod is uninstalled, the new Yutyrannus variant should cleanly remap back to their old versions.
Popular Discussions View All (3)
6
Jul 22, 2018 @ 7:37pm
PINNED: Feedback
Jelly Gecko
1
Aug 15, 2018 @ 12:41pm
PINNED: Servers running this mod
Jelly Gecko
79 Comments
Gambos May 10, 2022 @ 11:09am 
does this still work?
Arian 2 Apr 17, 2022 @ 10:38am 
hey would it be possible to get a new mod from you that only contains the 3 Arkeology Dinos? Many would be very happy about such a modpacket, since unfortunately there is currently no one that brings these dinosaurs into play. Since you already have the principle for this in your mod, I don't think it would be that complicated. Many thanks for your effort
Rigby Oct 20, 2021 @ 11:23am 
any way to deactivate the carno spawn in the ini
Lt. Ruben (AUT) Jun 28, 2020 @ 11:46am 
Why though my brother, we need our triceratops steroids! do you want them to go into roid-rage? :0
Jelly Gecko  [author] Jun 27, 2020 @ 2:12pm 
For those of you wondering, this mod's dead as fuck, y'all.
TyranntX Jun 27, 2020 @ 9:29am 
So is this mod still in development, or is it dead?
Lt. Ruben (AUT) Dec 27, 2019 @ 9:16am 
i know its ages ago but will this ever be updated again, or will you release the files for it ? would be nice, mod looks interesting and i am thinking about crafting a combination of interesting gameplay changing mods together.
Bauty Nov 28, 2018 @ 5:02am 
I already want to see your 3D dinos! :P
Jelly Gecko  [author] Nov 26, 2018 @ 4:08pm 
It's part of why I'm looking to move into a different sphere of modding. Kraken's mod is slower boiling but very much has the balance and functionality thing down pat for what it has (and that's a fair bit of ARK's roster), and it's only poised to grow from here out.

Something that's still sorely lacking in ARK is a cohesive visual look. The player character still looks awful, and the visually TLC'd creatures may have gotten shiny new textures, but they still have the underlying design of a cheap toy. I'm building up my 3D & texturing arsenal with Zbrush, Maya, Substance Designer, etc.
Jelly Gecko  [author] Nov 26, 2018 @ 3:49pm 
Honestly? I'd recommend keeping a close eye on what Kraken is doing for Better Dinos - it's touching on a lot of the same ideas as Zero to Hero did, and Kraken's head and shoulders above me as a scripter.

https://steamcommunity.com/sharedfiles/filedetails/?id=1565015734