Neverwinter Nights: Enhanced Edition

Neverwinter Nights: Enhanced Edition

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Tolitz Rosel's Lord Of Terror
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6.916 GB
Jun 24, 2018 @ 6:01am
Jan 1, 2019 @ 7:23pm
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Tolitz Rosel's Lord Of Terror

Description
IF THE DOWNLOAD DOESN'T WORK YOU CAN MANUALLY INSTALL IT AT https://neverwintervault.org/project/nwn1/module/lord-terror-diablo-campaign

Sorry about blurry pictures but they were the same ones on the vault and i wanted to to make it as authentic as possible
Title The Lord of Terror - The Diablo Campaign
Original Author Tolitz Rosel
Category module singleplayer multiplayer
Requires CEP
Setting Tristram
Gameplay Length To explore everything that this module has to offer, 25 hours doesn't even scratch the surface :)
Number Players There is no technical player limit, but any number more than 4 might be too crowded, especially for a single party.
Language English
Level Range A new level 1 character is recommended, they'll reach level 3 just by talking with the NPCs
Races No race restrictions.
Tricks & Traps Light
Roleplay Light
Hack & Slash Heavy
Classes Support classes like rogues and bards might find this module too difficult if solo'ed. Non-melee classes should hire henchmen if possible. Fighter classes recommended.
Scope Large
DMNeeded No DM Required
Single Player or Multiplayer
Max Character Level Any
Max # Players Any
Min # Players 01
Min Character Level 01
Content Rating Teen
Alignments This module caters mostly to good-aligned characters, but there are dialogue options for evil alignments, and alignment shifts via conversations
Gameplay Hours 25
Description
Long ago, the world of Sanctuary was ravaged by an eternal war between the angels of the High Heavens and the demons of the Burning Hells that had spilled over to the mortal realm. Thousands of years has passed since that great war, and the world of mortals has been flourishing. But an ancient evil is rearing its ugly head in Tristram, a small town in Khanduras. Now you have come back to Tristram, the place of your birth, because something deep inside you has beckoned you to return - and face your destiny... This module is a remake/reimagining of the original Diablo game published by Blizzard Entertainment in 1996, as well as its expansion Hellfire published by Sierra Online in 1997. This module is HEAVILY COMBAT-ORIENTED with very light role-playing. It is designed for single player but is totally accessible for multiplayer gaming.

Custom Tilesets:

Pasilli - Castle Add-on for Rural/Forest
John "Gestalt" Bye - Gestalt's Rock Interior, Gestalt's Caverns
Stilgar - Organic Mines V2.0
Never Roofers - Cave Ruins
Custom Creatures:

Bigfoot & Koffein - CODI Osyluth
Firehazurd - Rabbit Pack
Ryuujin - Fluffy Purple Dragon
Mecha-Ice - Cow Fiends
Custom Equipment:

Balders - Hauberks V3
Depheant - Depheant Armory II
BigfootNZ - Savage Shields v1.1
Ryuujin - Arcane Shields
Rhedd - Rhedd's Cloaks v1.0
Custom Scripts:

69MEH69 - Module Builder's Henchman Kit v1.8
Tony K - Henchman Inventory and Battle AI v1.03
Ben Hawkins - Respawnable Treasure Chests
DaRKWuRM - Visual Cloak System 1.62
Deva Bryson Winblood - NPC Activities 5.5
Dom Queron - Dom's Interactive Graveyard Theme Pack, Placeable Visual Effects Emitter Package
Jeremy Sager (Arideth) - Persistent World Economy Management System
Jasperre - Jasperre's AI
Kerico - Trapdoor Demonstration
NWC Snake - Merchant Inventory Cleanup System
OldManWhistler - Bioware Books Be Gone
Stefan Grose of Faerun Nights - Trap Scripts for CEP Trap Placeables
Dave Loicano - Apocalypse spell
Zodiac - Town Portal scripting
Custom Music:

Eon Blue - Battle Theme, Dark Ambience
Gimperion - Reminiscence of Sanctity
TheForge - Nature's Lament
Balaghan [Koghal2k] - Graveyard_01
Josh Siefried - Enemy on the Horizon
Justin R. Durban (Edgen) - Arena, Island of Fear - Part 1
Christopher Fields - Gothic Power
Miscellaneous Custom Content and Utilities:

The CEP Team - Community Expansion Pack 1.01
Lilac Soul - Lilac Soul's NWN Script Generator V1.6, Infochanger 0.8 beta
Hans Olsen - NWN Spellchecker
Alpha/Early Beta Testers:

AngryIrish, ~Binabik~, Cerbrius, Dragonblood2, Dryden, Firegirl, Grimm, JadeZ, Kain, KiThirster, Lord Brasi, Onnie, Prime, Rentar, Revenir, uh..ok, (x), Angelheart Omnique
Final Playtesters:

Akkei, ~Binabik~, Capulcu, Iron Monk, Foxbat, Larielar Cithranduil, Melee, Nimrod and Roybos
109 Comments
/bin/sh Apr 12 @ 4:14am 
If you still around, please update the CEP2 requirement, link to the up-to-date one is in the description of the old one.
Sorex Oct 2, 2024 @ 10:44am 
Just finished the mod. Thank you for uploading it here
Frenne Dilley Jun 26, 2023 @ 1:19pm 
Okies :praisesun: thankyou
Michael Jun 24, 2023 @ 1:25pm 
Not "loaded," no. The only issue I ever had is with the henchmen not always resurrecting properly. And when that happens, it let's you recruit ALL of them at once - which actually isn't a bad thing. lol

It's definitely worth playing. One of the best modules out there.
Frenne Dilley Jun 24, 2023 @ 11:03am 
So i guess this is still loaded with errors huh?
Michael Jun 24, 2023 @ 10:24am 
It's possible they bugged out. I remember having some issues where sometimes they would "disappear" after dying, and I really don't think they're supposed to do that. It's also worth noting that they all have some really interesting story bits that are uncovered as you progress through the module. If nothing else, you might try using the chooser window to console res them.
★♫Dartnet♫★ Jun 24, 2023 @ 9:18am 
None of the treatments worked. No medkits, no potions, no spells. But anyway, thanks.
I think i can hanlde it without henchmen.
Michael Jun 24, 2023 @ 8:25am 
It's been a really long time, but I THINK you can res your henchmen simply by casting a basic cure spell on them, if I remember right.

As for CCOH, I'm thinking no. I remember not being able to access anything that relied on the crafting menu, such as the advanced animations mod.
★♫Dartnet♫★ Jun 24, 2023 @ 3:56am 
Great module, thx for upload

I have a question: If my henchmen died and can't regenerated how can i revive him?
And there is any CCOH support?
Vicar of Andraste Jun 7, 2023 @ 11:43am 
you should also make a Diablo 2 Version of these mods too