Neverwinter Nights: Enhanced Edition

Neverwinter Nights: Enhanced Edition

217 ratings
CEP (Community Expansion Pack)
File Size
2,042.650 MB
Feb 24 @ 11:57pm
Mar 29 @ 3:05pm
4 Change Notes ( view )

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CEP (Community Expansion Pack)

CEP 2.65
+ CEP 1 (Complete)

The Community Expansion Pack (CEP) is a large hak pak collection of free, community-made custom content. Most of the included material comes from content previously posted on the Neverwinter Vault sites by independent users. Additional content has come from contributors to the Custom Content Challenge (, several updates from Project Q (, and other content developed specifically for the CEP. Included content is organized to function properly together, with necessary updates made to models, scripts, and .2da files. The CEP is intended to be a "universal" download - players can download this single package to access a large number of modules and persistent worlds that otherwise would have each required their own individual downloads.

Builders using the CEP for their module have the option of selecting which CEP content appears in-game. Content from the CEP does not override default Neverwinter Nights content, nor does it affect modules that don't specifically use the CEP. The Community Expansion Pack has been very successful over the years, and many long-term players have found the CEP to be as vital to Neverwinter Nights as the official BioWare expansion packs.

This download includes both the current CEP (used for any module build with 2.1 or later) and CEP 1 (used for playing older modules built with CEP prior to version 2).

While the page here may show the file size as 2GB, the actual download is 5.99 GB.

If you are playing a non-Steam version of Neverwinter Nights, you'll still need to download and install the CEP normally, and can find it here:
Popular Discussions View All (13)
Apr 8 @ 2:14pm
[Resolved] I downloaded It but nothing Is showing up...
May 1 @ 11:43am
What's in it?
Apr 22 @ 6:42pm
[Resolved] Downloaded but nothing?
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Proleric Jul 4 @ 1:26am 
Use the Subscribe button on this page, then start the Steam version of EE. If the module that requires CEP still can't find it, wait a while (Steam can be very slow).

If you want to install the non-Steam version from , see guide .
ArcanaLucario Jul 4 @ 12:07am 
How the f*ck do I install this thing?!
MONKWORKS Jun 11 @ 10:14am 
something is not right with this. Monster in custom are invisible. example bugbear. In custom The bugbear is listed but when you drag it to the map nothing happens.
Sagetim May 27 @ 2:46pm 
oh, good, ye olde CEP is easily found and available on the workshop, now I don't have to go digging through the internet or old computer hard drive backups for it.
Proleric May 15 @ 2:56pm 
Did you try moving the tlk file from Steam\SteamApps\workshop\content\704450 to Documents\Neverwinter Nights\tlk? In general, moving stuff from the Steam folder to the default Beamdog folder seems to work.
NightmareZone May 15 @ 11:35am 
Trying to play the lotr server and after character creation it says I am missing cep260.tlk but I am subscribed to this. Any fix for that?
Necroconvict May 1 @ 11:35am 
Well I did a google search on it for the cep22_v1.tlk issue. I didn't find an exact reason to why it messes up for some people. It did suggest, going to the file location, copying the file, and then naming the copy cep22_v2.tlk. That has resolved my issues, hopefully if anyone else has that problem it helps them as well.
Proleric May 1 @ 12:15am 
@aidenpscott if you have nVidia update the drivers from their site.
Necroconvict Apr 30 @ 9:06pm 
Yeah, just confirmed.. I'm missing cep22_v1.tlk
Necroconvict Apr 30 @ 9:00pm 
Just today I got the missing cep21_v1.tlk unless it was cep22_v1.tlk