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One of the reset areas have somehow got too high, thus causing confuses of not getting past at hole 1.. or technically any hole as supposed...
This is now fixed. ( Sorry! )
Inf movement is all about ball physics calculated via CPU, latency, and physical settings. If one or more "ingredient" is not optimal, it may cause infinite movement.
But, let's see what I can do. Can you please tell, if he has high lag, and give details as much as possible, so I can probably do something. Well, at least I will definitely give a shot!... Unless it is constant, and indeed it happens continuosly... then fix is beyond of my edits. Have to turn for devs. :D
Hole 9's goal is now centered
Repositioned hills at hole 19.
Version 1.4.1 / Final