RimWorld

RimWorld

1,202 ratings
Labels on Floor
3
3
7
5
2
2
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
578.872 KB
Jun 11, 2018 @ 4:36am
Apr 29 @ 3:13am
16 Change Notes ( view )

Subscribe to download
Labels on Floor

Description
Draws the names of rooms, stockpiles and growing zones as labels on the floor, like Prison Architect does.

-- Features
* Names are drawn on the floor, so they will not obscure items and furniture on top of them.
* Rooms can be renamed using a button on the 'Architect -> Orders' menu. Use a blank string to reset.
* Colour, opacity and size limits of labels can be configured in Mod Settings.
* The names of rooms come from their role. Rooms without a role don't get a label, for now.
* Stockpiles will draw their name.
* Growing zones draw their plant name, unless the player renames the zone, in which case that is shown.
* Labels will be shown along the bottom edge or left edge of a room or zone, whichever has the most visible tiles.
* Mod can be added or removed from any save and should not conflict with any other mods.

-- Settings
* Disable the display of room labels or zone labels, if you only want one type displayed.
* Choose between light or dark labels.
* Change label opacity.
* Customise maximum size of text.
* Configure minimum size below which a label will not be drawn.
* Configure furthest zoom level at which labels will be drawn.

-- Notes
* For now this only works in English (or any language using Latin letters without accents).
* The placement of labels is not always the smartest; the logic will improve in future updates.
* Rooms containing zones will show the zone names, but not the room label, as the mod is not yet smart enough to avoid the labels clashing. I will fix that in a future update.


Let me know in the Bug Reports thread of any situations where a room label does not update or display as expected.

-- Future Plans
* I will look at allowing renaming of rooms, including rooms without a role. This will be purely cosmetic, to control what label is shown on the floor.

Source: https://github.com/Falconne/LabelsOnFloor
Standalone: https://github.com/Falconne/LabelsOnFloor/releases
Ludeon: https://ludeon.com/forums/index.php?topic=41730.0
Popular Discussions View All (1)
23
Mar 14 @ 10:54am
Bug Reports
falconne
222 Comments
Vixiuz May 10 @ 11:22am 
Thanks
falconne  [author] Apr 29 @ 3:14am 
Updated to 1.5
PLEASE UPDATE PLEASE UPDATE PLEASE UPDATE

:steamsad::steamsad:
ONE POINT FIVEEEEEEE
Rose Apr 14 @ 2:40am 
update please
VerveLight Apr 13 @ 10:16pm 
Would really love this in 1.5, it's probably one favorite mods.
aurora.schmetterling Apr 12 @ 9:19pm 
please 1.5 !!!
norseman055 Apr 12 @ 1:20pm 
1.5?
Dallas Apr 11 @ 12:32am 
prison architect in Rimworld now possible
xNaquada Mar 29 @ 8:40am 
I wish this was added to base game, but....it took 8+years to finally get native wall light. Sigh.