Space Engineers

Space Engineers

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[HullTec] C220 Hercules Freighter (no mods)
   
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Type: Blueprint
Tags: large_grid
File Size
Posted
Updated
5.338 MB
Jun 2, 2018 @ 7:52pm
Apr 30, 2020 @ 5:00pm
8 Change Notes ( view )

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[HullTec] C220 Hercules Freighter (no mods)

In 1 collection by Hull Breach
Hull's Cargo Ships and Containers
17 items
Description
The C220 Hercules is a flat bed freighter. I tried to make it as immersive as possible. You can enter and use the ship without using your jetpack at some point.
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UPDATE APRIL 2020:
- latest version of the Grasshopper attached
- added 7 atmospherical thrusters for better landing on planets (downwards only)
- updated LCD2 script to latest version
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- Capacity: 10 Universal Cargo Units (UCUs)
- has a C42-A Grasshopper Cargolifter mounted a the rear of the ship (can be reached without jetpack, too)
- planet ready

LOADOUT:
- hydrogen + ion thrusters
- 2 hydrogen tanks
- lots of h2/o2 generators
- oxygen tanks
- multiple small reactors
- medical station

24 Comments
Hull Breach  [author] Oct 22, 2020 @ 9:55am 
Hm hard to say. I think, out of the 1600 hours I played SE in total, I spent ~1400 hours in creative mode, designing ships and stuff. I never really used like 90% of my builds in survival.
On most servers I built a nice little base with a medium sized ship and some kind of rover. I always liked the ranom encounter mod with the "corrupted" drones that keep attacking your base with different kind of drones.
But in the end it always ended up as an single player vs npc survival, although I was playing on mp servers.
Maybe I should try a real roleplay-server with limited building, where you are forced to play together.
Pitch Oct 22, 2020 @ 4:07am 
Cheers. I think it's a shame that SE is largely pointless in regards to RP or having some kind of haulage contract mechanic. What do you actually use these ships for if you cannot RP with them?
Hull Breach  [author] Oct 22, 2020 @ 2:37am 
Always nice to hear that people can use my stuff for something. You can use/alter whatever you want from my workshop :-)
Pitch Oct 21, 2020 @ 12:50pm 
Yeah I thought as much. I have actually built a cargo hauler based off of the Herc - but can carry 20 of your crates. Not sure it can land on planets yet... I'll let you know when done as you might enjoy the inspiration I have drawn from your designs. I have also attached the Grasshopper too I hope you don't mind - but they say imitation is the highest form of flattery. It's a shame there aren't servers where cargo links in with the economy. If there was then I'd be playing them.
Hull Breach  [author] Oct 21, 2020 @ 9:26am 
@Pitch I tried a few times but most ores are way to common in SE, so every faction always has tons of every ore/ingot. Nobody ever needed my cargo-shippings. (or assistance in any way)
SE isn't very multiplayer/roleplay friendly, if you ask me. Not enough reasons to interact with each other after a few hours. But maybe I was just playing on the wrong servers.
Pitch Oct 20, 2020 @ 11:53pm 
Great work. Thank you. I wonder if you operate a cargo syndicate on a server?
Hull Breach  [author] Apr 30, 2020 @ 5:02pm 
UPDATE APRIL 2020:
- latest version of the Grasshopper attached
- added 7 atmospherical thrusters for better landing on planets (downwards only)
- updated LCD2 script to latest version
PornStarsAreButter Apr 17, 2019 @ 1:52pm 
Yeah it works well because I have a lot of separate installations and generate a lot of my power from a solar plant in space
Hull Breach  [author] Apr 17, 2019 @ 11:01am 
kind of a battery-module? Sounds pretty cool!
PornStarsAreButter Apr 17, 2019 @ 9:28am 
I agree I have a mod that increases thruster strength. Also, I modified one of the small hydrogen UCUs to work for batteries as a way to move power between bases, I was wondering what you thought about that?