Space Engineers

Space Engineers

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Isy's Altitude Trigger
   
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8.681 KB
May 14, 2018 @ 8:50am
Apr 8, 2019 @ 3:50pm
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Isy's Altitude Trigger

In 1 collection by Isy
Isy's Mini Script Series
7 items
Description
This script measures the height from ground or sealevel and triggers a timer block if a certain height was reached. This can be great for automating starting or landing sequences.

Current Version:
Version: 1.1.1
Date: 2019-04-09

Main features:
  • Toggle a timer block or programmable block at a specific height.
  • Toggle a timer block or programmable block at a specific speed.
  • Show current height and timer informations on a LCD panel

Setup:
  • set up a programmable block with the script
  • follow the instructions inside the PB
  • Note: Game has to be in experimental mode and ingame scripts have to enabled in world options!

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You need additional help, want to make suggestions or just want be up to date about my scripts? Join my discord server:
https://discord.gg/gY9aUUy

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Thanks to all my donators so far!
76 Comments
WardenWolf Mar 30 @ 8:45pm 
This is honestly completely superseded by the Event Controller. You don't need this script anymore. @Isy, you can probably flag this as obsolete.
that guy Mar 23, 2024 @ 2:15am 
also quite useful for pull up alarms
MrFox Dec 14, 2022 @ 9:09am 
@johny use a timer block to trigger them
@an egg what error do you get?
an egg cultist Nov 3, 2022 @ 4:57pm 
Script will not work for me
WardenWolf Mar 8, 2022 @ 9:24pm 
Could we get a variant of this that triggers a timer at a specific planetary gravity level instead? Or a feature upgrade to this that adds it? A lot of modded planets have deeper atmospheres.
Johny Sep 20, 2021 @ 11:51pm 
thanks for the link looks good and useful for flyers not or vehicles/piston activation though.
Isy  [author] Sep 20, 2021 @ 1:10am 
Have a look at the "Hover Aligner" script for that.. It basically does what you want:

https://steamcommunity.com/sharedfiles/filedetails/?id=583272553
Johny Sep 17, 2021 @ 7:08pm 
Hi Loving all your scripts as I simple don't understand it haha but I loving using them and your solar have saved me so much room,

popped into this altitude one, was wondering if it is possible to repurpose this one (or a new one) to do a type of "comparison check" I.E have 4 sensors one each corner of a vehicle, upon activation it reads whichever is the highest (altitude) and the others activate until they equal it? (by initiating a piston / hinge etc) aka self leveling? don't know if this is even feasible or how hard to achieve, just an idea. anyhow thanks again for a great mod and lots of fantastic scrips :D
BLUNT Aug 12, 2021 @ 8:12am 
Any chance this could detect gravity for putting satellites in low orbit? Unless you have a different script... ;)
Airomis May 10, 2021 @ 5:08pm 
well you could just set the first timer to run the argument run again wouldnt that work?