ARK: Survival Evolved

ARK: Survival Evolved

4,027 voti
Additional Lighting
6
2
10
2
3
3
2
2
   
Premio
Aggiungi ai preferiti
Preferito
Rimuovi dai preferiti
Dimensioni del file
Pubblicato in data
Aggiornato in data
499.509 MB
7 mag 2018, ore 18:23
19 lug 2021, ore 8:17
26 note di rilascio ( visualizza )

Sottoscrivi per scaricare
Additional Lighting

In 1 collezione di reinerSCT
KnoppsLife
9 elementi
Descrizione
Mod ID: 1380777369
Type: Stackable

This mod adds 91 different lights.
  • No need for fuel/electricity. (Can be enabled by changing the ini options)
  • Adjust light intensity, radius, color strength
  • Paintable (Region 6 is used for the lightcolor)
  • 12 handheld lights most with custom animations
  • Adjust the height of ceiling lights
  • Two types of Light switches
  • Daylight sensor(Auto On/Off) (only on the light switches by default)
  • Remote Controller to quickly recieve/apply settings
  • Position Controller to get rid of ugly gaps

Everything is made in the Light Construction Table.
Spawncodes can be found here
Ini Options and Engram Overrides can be found here

If you like my mod, please


This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.[creativecommons.org]

Join my Discord, if you're interested in what's coming up, or need faster support.
[discord.gg]

If you're looking for a good and stable server, consider Nitrado using the link below.
[nitra.do]

Check out my other mods


I want to enable the sensor again on each light!
AllowPersonalLightSensor=True
I want to completely get rid of the sensor on the switches!
AllowLightSensor=False
Add/change these entries to/in the GameUserSettings.ini under the tag [AdditionalLighting]
Discussioni più popolari Visualizza tutte (24)
74
9 ago 2023, ore 14:04
IN EVIDENZA: Bug Reports
reinerSCT
67
11 apr, ore 10:32
IN EVIDENZA: Servers Using This Mod
Stone
31
1 lug 2021, ore 23:42
IN EVIDENZA: Suggestions/Ideas
reinerSCT
331 commenti
Kuji 15 dic 2023, ore 0:40 
This mod has been crashing our server with the following log. just fyi

Signal 11 caught.
03:31:40
Success. Downloaded item 1380777369 to "/home/amp/Steam/steamapps/workshop/content/346110/1380777369" (499508621 bytes)
03:31:45
Redirecting stderr to '/home/amp/Steam/logs/stderr.txt'
Logging directory: '/home/amp/Steam/logs'
[] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation - version 1702079268
-- type 'quit' to exit --
Славон 5 dic 2023, ore 11:11 
I really respect the work done by the author. But something doesn't give me peace of mind. I'm playing locally and I'd like to remove a few engrams as they don't fit into the medieval setting of the mods I'm playing with. But no matter what I do, no matter how I edit Game.ini and GameUserSettings.ini, nothing helps. I don't understand mods at all, so maybe I was doing something completely stupid.

I tried adding the lines to Game.ini:
[Additional Lighting]
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AL_EmergencyHelmetsClassic_C",EngramHidden=true,EngramPointsCost=0,EngramLevelRequirement=63,RemoveEngramPreReq=false)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AL_Steps_C",EngramHidden=true,EngramPointsCost=0,EngramLevelRequirement=7,RemoveEngramPreReq=false)... and so on down the list
type_Eg 4 dic 2023, ore 9:29 
The following sentences are automatically translated.

Thank you for the cool and beautiful MOD.
I encountered some issues with this MOD and found a solution, so I wanted to report it.

I was playing on a non-dedicated server, and the MOD was working fine at that time.
Later, when I set up a Windows server to host a dedicated server, I encountered the following problems:
1.Engrams cannot be unlocked.
2.Structures created with this MOD on a non-dedicated server previously, and structures from other MODs loaded after this MOD, cannot be placed.

Upon comparing the Mods folder on the client side with that on the server side, I noticed that the server lacked the file "1380777369.mod," and the folder size for "1380777369" was different. Copying the MOD data from the client side to the server's Mods folder and removing the "-automanagedmods" to stop automatic updates resolved the issue.

It seems that the server's MOD auto-update feature applies incorrect data.

Thank you.
TEM187 12 nov 2023, ore 23:39 
Any news on porting? :steamhappy:
Evren 8 nov 2023, ore 13:59 
ReinerSCT, just wanted to say again thank you for years of enjoyment from your mod. Looking forward to seeing it in ASA!!
lorne999 7 nov 2023, ore 15:33 
Cool glad to hear!!! I liked a lot in this mod!
TEM187 30 ott 2023, ore 16:42 
:D
reinerSCT  [autore] 30 ott 2023, ore 16:36 
I've got the mod imported into the new DevKit already. There's a lot of broken stuff, but I plan to release this mod for ASA at some point. :smile:
TEM187 30 ott 2023, ore 12:56 
Any chance we could this make an appearance in ASA? Really love this mod and think it'd be a shame to see it get "left behind."
Kelce 28 ott 2023, ore 12:12 
I absolutely love this Mod, it's essential to building for me as it adds so much option and life. I was curious if there are plans to move this over Ascended.